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Old 10-05-2006 | 09:22 PM
  #25  
johnmCA72
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From: Grand Marais, MN
Default RE: trying to get started

ORIGINAL: Gaizokubanou

Well actually since I haven't really looked into any clubs yet, I thought about building a simple merchant ship like many veterans posted as means to practice and earn some experience and to see whether if I'll be up to building even bigger and complicated warships.

Could you guys perhaps recommand me a good merchant ship for beginner to construct? Or are all of them basically same difficulty in shape/size?
Pretty much anything - whatever you like. Big is generally easier to make everything fit, & handles the waves better, bus small can be super-maneuverable & a lot of fun, too. Personally, I'm rather partial to tankers, with all the pipes, etc. topside. I'd stay away from big passenger liners if you ever plan to get into combat - they're just about impossible to sink, even with hundreds of holes (that you'll end up having to patch, anyway, 'cause they're darn near impossible to miss). If you want to get into combat, you'll want something that ws built in 1945 or earlier, but there are plenty of them to choose from.

On many single-screw ships, you have to think about how you're going to get a prop. shaft through the keel (do-able, but you just have to give it some thought). Twin-screw ships have no such problem.

JM