ORIGINAL: da Rock
ORIGINAL: 150flyer
Recommended low rates are too docile for anything except gentle loops and rolls and flying the pattern.
So the recommended low rates remain on your model and you recommend to ignore them. And choose to "max rate" the surface throws for high rate.
I agree moving the CG aft would allow the plane to spin at with lower rates. No, I said nothing about ignoring low rates. I stated recommended low rates are too docile for anything except gentle loops and rolls and flying the pattern. This thread is about spinning a specific aircraft. If a CG needs to be moved to make a plane fly better, I'm all for it. The fact of the matter is this plane flys great with the CG at the recommended position and spins great if you use more than the recommended throws as your high rates. If you can go from higher to lower rates with a simple flick of a switch and still preserve the great flight characteristics of an aircraft, why wouldn't you. Why do I think the CG is in the best position at the recommended point? It flys inverted with very little down elevator, it does beautiful harrier rolls with virtually equal imputs on the control surfaces, it holds an inverted 45 degree upline at 3/4 throttle with no elevator imput (IMAC balancing) and it lands like a trainer. This is why I choose not to move the CG just to make it spin at lower rates.