RCU Forums - View Single Post - easyFly in AFPD, how to get converted model on the ground correctly
Old 05-17-2009 | 11:37 AM
  #1  
Toolman12345
Junior Member
 
Joined: Jun 2007
Posts: 18
Likes: 0
Received 0 Likes on 0 Posts
From: Fort Worth, TX
Default easyFly in AFPD, how to get converted model on the ground correctly

I'm just learning, STRUGGLING I should say, to convert Microsoft Flight Simulator models into easyFly models, for use in AFPD. Apparently it's much simpler to convert them to easyFly than to true AFPD planes. I'm having some <span style="text-decoration: underline;">fantastic</span> results with some models - I've got a few helicopters and planes that I haven't seen ANY AFPD or easyFly models for yet, some very unusual aircraft. If I can get this all worked out, I will upload any aircraft that don't have copyright restrictions and/or that I can get permission to Post.

I have two major, major problems, and wonder if someone out there can help. After I convert a model, I find the closest equivalent model in terms of size and type, and borrow it's DNS file. Invariably, every model I do this with starts out half-submerged into the ground. And no amount of fiddling with the wheel variables seems to get it above the ground. I'm trying to use AOA to find the correct positions, but it seems like I get different numbers every which way I rotate things in AOA. Can anyone describe how to find the RIGHT settings for the wheels, please please???

I'll do one thing at a time here - if I can get any help with THIS problem, then I'll come back and ask about getting rotors &amp; props spinning!

Thanks for ANYONE's time!!