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Old 07-03-2003 | 09:13 AM
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Vortexgen
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From: Fortitude Valley, AUSTRALIA
Default How to progress to nose in

Jims method is good but i teach another....

my method is only to be attempted if you can hover nose in on the simulator!!!

1. get into a stable tail in hover, about 25 feet away, and 15 feet high.
2. Flick the tail 180 degrees, and attempt to hold in a hover.
3. BAIL OUT procedure, is immidiate to immidiatly flick the tail 180 degrees and recover to a tail in hover .
4. Continue this until you can nose in hover for extended periods of time.


okay, sounds difficult but remember...

- if the heli was in a stable tail-in hover, spinning 180 deg shoud keep it stable for a short time in nose in condition without any inputs. Giving you time to adjust. (dont believe me-do a full piruette and see if the heli remains stable momentarily).
- Bail out procedure is easy
- Helicopters prefer to hover into the wind, so start this downwind of you. If you cant downwind hover tail-in, your not ready for nose-in!
- You want to have a pretty fast rudder rate, and may need to turn your gyro sens down.
- this is easier for mode 2 guys, as the rudder flick doesn't affect cyclic if they accidently push up or down on the transmitter stick.

i have a feeling the RCAdmin bloke did his first nose in by this method only recently

trick - Concentrate on the rudder FAR rule.
This means that the FAR side of the helicopter moves in response to your rudder input.
i.e. Tail in, nose is FAR, rudder stick left pushes FAR nose left
Nose in, Tail is FAR, rudder stick left pushes FAR tail left.

this is a great way to coordinate your rudder input to your brain and good to get used to now.

When you get to inverted, you switch to the rudder NEAR rule.