RE: Trex-600 for AFPD for Mac
Hi Matt,
you should send an email to Patrick: wingnutpat (at) adelphia.net
He used the following texture files:
Trex600.jpg (1024x1024 bpi)
Trex600II.jpg (1024x1057 bpi)
Trex600III.jpg (2053x1740 bpi)
and the preview file
Thumbs.bmp (607x700 bpi).
To get it to work all texture files should be 24-bit-bmp files with a size of 128x128, 256x256, 512x512, 1024x1024 or 2048x2048 bpi.
The texture files are used for the 3-D model during the creation with e. g. MetasequoiaLE, therefore only Patrick can fix it! (The result of the conversion is the .tgo file, which cannot be edited.)
The name of the preview file must be thumb.bmp and should have a size of 256x256 bpi!
Regards
Arthur