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Old 06-15-2010 | 04:21 PM
  #6  
Boone
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From: Chilliwack, BC, CANADA
Default RE: Phoenix multiplayer - hmmmm

ORIGINAL: dbcisco

Yup, my multiplayer is a bit jerky too. What really bugs me is the same problem as RF, different versions don't work together. Good grief! The internet has been around for over 30 years and all the protocols are written in stone... if you care to use them proprerly. The multiplayer portion of both sims is just sloppy amateurish programming. I've been in IT for 30 years and am a Cisco certified networking instructor so this not an opinion, it is an expert observation.
If you're a Cisco certified "expert" surely you realize that TCP, UDP etc being static means absolutely nothing in regards to the Application layer protocol?

Anyone who's tried will tell you that developing a quality real-time online gaming system is a VERY difficult problem. Your 30 years in IT and Cisco cert's do not in any way make you an expert on the subject and your opinions on the matter are as irrelevant as my own.

Different versions not working together, while annoying, is a completely understandable limitation once you understand how such a system by necessity must work.

Sorry to call you out like this, but while the multiplayer portion of the sims may be a bit disappointing and could likely be improved, calling it sloppy and amateurish is a stretch and unfair.