Go Back  RCU Forums > RC Airplanes > Aerodynamics
 Tail Volume Coefficient >

Tail Volume Coefficient

Community
Search
Notices
Aerodynamics Discuss the physics of flight revolving around the aerodynamics and design of aircraft.

Tail Volume Coefficient

Thread Tools
 
Search this Thread
 
Old 03-25-2004 | 04:11 PM
  #1  
ptulmer's Avatar
Thread Starter
Senior Member
My Feedback: (5)
 
Joined: Apr 2003
Posts: 4,867
Likes: 0
Received 0 Likes on 0 Posts
From: Brunswick, GA
Default Tail Volume Coefficient

Is the use of the TVo a good way to find the cg on a short coupled funfly? How about a long pattern plane?

http://www.aalmps.com/tv.htm
Old 03-26-2004 | 09:31 AM
  #2  
DICKEYBIRD's Avatar
Senior Member
 
Joined: Apr 2002
Posts: 2,749
Likes: 0
Received 0 Likes on 0 Posts
From: Collierville, TN
Default RE: Tail Volume Coefficient

I like to use Lidberg's formulas for initial testing on a new model with unfamiliar force arrangements; then final tune the CG during flight testing. His formulas were put together for rubber powered scale models but work amazingly well in most other applications.
Old 03-26-2004 | 10:32 AM
  #3  
Senior Member
 
Joined: Jun 2002
Posts: 5,211
Likes: 0
Received 1 Like on 1 Post
From: Palmdale, CA
Default RE: Tail Volume Coefficient

Get data for the planes you're interested in, and see how their tail volumes compare with the averages suggested.
You might see where the end points for the limits are also, in terms of lengths and areas.
Old 04-05-2004 | 04:05 AM
  #4  
alasdair's Avatar
 
Joined: Nov 2002
Posts: 755
Received 15 Likes on 12 Posts
From: Scotland, UNITED KINGDOM
Default RE: Tail Volume Coefficient

ptulmer,
If you try to calculate a CG position WITHOUT involving the Tail Volume you are wasting your time.
Alasdair
Old 04-05-2004 | 06:42 PM
  #5  
ptulmer's Avatar
Thread Starter
Senior Member
My Feedback: (5)
 
Joined: Apr 2003
Posts: 4,867
Likes: 0
Received 0 Likes on 0 Posts
From: Brunswick, GA
Default RE: Tail Volume Coefficient

I don't doubt that. It was the particular formula behind the link. What made me think twice about it was I checked a couple of sport/pattern planes and the TVo came out low. For instance a Bridi Chaos .60 comes out to .7. That seems kinda low. I mean it's designed for aerobatics and should have a strong TVo right? I don't doubt the formula works. I wanted to know how it applies to sport r/c planes.

Thanks
Patrick
Old 04-06-2004 | 04:31 AM
  #6  
alasdair's Avatar
 
Joined: Nov 2002
Posts: 755
Received 15 Likes on 12 Posts
From: Scotland, UNITED KINGDOM
Default RE: Tail Volume Coefficient

Most CG formulae are designed to produce a model with a fixed amount of Stability from whatever size of tail they use. I can't speak for the one on the site you quoted, but the formula I use tries to give a Stability Factor (Kn or dCm/d-alpha) of 0.15, that's 15% of mean chord.

My simplified formula, expressed like the one on that website is
CG position = 10 + 40*Vbar as a % of mean chord
where Vbar is the Tail Volume Ratio (the standard symbol written in text books is a Capital V with a bar over it, but that's hard to type so I write V-bar, as it is said).

I said that's the simplified form, which works for your average sort of power model with wing Aspect Ratio (ARw = 5 to 8).

To allow for a wide range of Aspect ratio my full formula is
CG = 0.1 + 0.25*(SQRT(SQRT.ARw))Vbar as a fraction of mean chord (x100 for %)
You take the wing AR, take its square root, hit square root again (to get the fourth root), multiply by 0.25 and by Vbar and add 0.1

All these formulae work the same way. They calculate how far the Neutral Point of the whole aircraft is behind the wing's Aerodynamic Centre (that's the second part of the formula, the bit with Vbar).
Then they add the distance of the AC behind the mean chord LE (0.25 or quarter chord or 25%) and subtract the Stability Margin you want (0.15 or 15% chord in my case).

That website seems to cater for Vintage or Free Flight models?
For regular powered Sport or pattern models Vbar is usually in the range 0.5 to 0.8
For scale models it is often from 0.35 to 0.6
Gliders tails are very often very small, but the long tail arm gives Vbar of 0.3 to 0.5

AS Tall paul suggested, measure up some successful models and see what Tail Volume works on the models you like.
Alasdair
Old 04-19-2004 | 06:33 PM
  #7  
dyrbr_d's Avatar
Member
 
Joined: Mar 2003
Posts: 96
Likes: 0
Received 0 Likes on 0 Posts
From: Toledo, OH,
Default RE: Tail Volume Coefficient

Quick question, when figuring the tail area, do you use the area of the horizontal stabilizer and the elevator? Or just the area of the stabilizer?
Old 04-19-2004 | 07:39 PM
  #8  
DICKEYBIRD's Avatar
Senior Member
 
Joined: Apr 2002
Posts: 2,749
Likes: 0
Received 0 Likes on 0 Posts
From: Collierville, TN
Default RE: Tail Volume Coefficient

Use the total area of the complete surface, including the elevator.
Old 04-19-2004 | 07:57 PM
  #9  
dyrbr_d's Avatar
Member
 
Joined: Mar 2003
Posts: 96
Likes: 0
Received 0 Likes on 0 Posts
From: Toledo, OH,
Default RE: Tail Volume Coefficient

ORIGINAL: DICKEYBIRD

Use the total area of the complete surface, including the elevator.


Thank you much.
Old 04-21-2004 | 11:55 AM
  #10  
dyrbr_d's Avatar
Member
 
Joined: Mar 2003
Posts: 96
Likes: 0
Received 0 Likes on 0 Posts
From: Toledo, OH,
Default RE: Tail Volume Coefficient

ORIGINAL: alasdair

For regular powered Sport or pattern models Vbar is usually in the range 0.5 to 0.8
For scale models it is often from 0.35 to 0.6
Gliders tails are very often very small, but the long tail arm gives Vbar of 0.3 to 0.5

So a larger V-bar would make a plane more stable?
Does .3 to .45 sound about right for an aerobatic plane?
Old 04-21-2004 | 01:12 PM
  #11  
alasdair's Avatar
 
Joined: Nov 2002
Posts: 755
Received 15 Likes on 12 Posts
From: Scotland, UNITED KINGDOM
Default RE: Tail Volume Coefficient

Sort of, but it is like saying carts are for pushing horses.

The amount of Stability REALLY depends on how far the CG is ahead of the Neutral Point (NP). The NP is the CG position which would give zero, or neutral, stability, and that's really what we are trying to calculate.

The distance of the CG ahead of the NP is usually given as a fraction, or percentage, of the wing mean chord. A figure of 5% to 25 % (0.05 to 0.25 as a fraction) is the range we aim for. 5% gives a twitchy, lively and responsive model. 25% gives a slow to react over stable model that may not loop and probably won't spin.

The size of the tail volume determines where the NP will be. A big tail volume pushes the NP further aft. A small tail volume brings the NP forward. A zero tail volume puts the NP at the wing's 25% chord point (a flying wing). A foreplane moves the NP in front of the wing's quarter chord point.

So if you take an existing model and enlarge its tail volume but keep the same CG, YES, you make it more stable because you shift the NP aft, further from the CG. But really you should re-calculate a new CG. You should calculate the NP, and you should CHOOSE the CG, because you CHOOSE how much stability you want, not just let it happen.

Aerobatic aeroplanes usually have tail volume coefficients of 0.5 to 0.9
Alasdair

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On



Contact Us - Archive - Advertising - Cookie Policy - Privacy Statement - Terms of Service

Copyright © 2026 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.