seagull space walker
#2

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From: Dunnunda, AUSTRALIA
Do a search of recent reviews here on RCU for the Seagull Spacewalker II and you'll find an excellent review on the Seagull Spacewalker II by Minnflyer. S1 & SII handling characteristics are identical. They are virtually the same model save for minor cosmetic and internal structural improvements.
#4
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From: Houston,
TX
Minnflyer covers the plane well with the review. However, I have a few additional tips:
1. The stock foam wheels wear like crazy on a paved runway. I got 5 landings on them before they were junked. I went to Dubro wheels and haven't had any trouble since.
2. I used a OS 52 4 stroke on mine and its plenty of power. Just like Minnflyer's my plane exhibits a pronounced pull to the left when throttling up rapidly. It's not bad, but just be aware its coming.
3. I personally thought the ground handling with the stock rudder throw was poor. I bumped up the rudder throws quite a bit and it calmed it down quite a bit. I found that it can be a bit tricky while the tail is down, so once you get it rolling, go ahead and bring it up to max rpm to get the tail up. Once the tail is up is steers like a champ. I have flown it a few times in strong crosswinds and it can be testy, so if you have some wind try a few practice taxis to get a feel for it.
4. May be a slight difference in models, but mine stalls fairly straight unless you try to hold the stall and then it will drop a wing. Do some stall testing with altitude and you'll be comfortable with the stall tendencies in no time. Mine strts to flounder a bit before the wing drops, so there is relatively good visual feedback.
Good luck,
Duke
1. The stock foam wheels wear like crazy on a paved runway. I got 5 landings on them before they were junked. I went to Dubro wheels and haven't had any trouble since.
2. I used a OS 52 4 stroke on mine and its plenty of power. Just like Minnflyer's my plane exhibits a pronounced pull to the left when throttling up rapidly. It's not bad, but just be aware its coming.
3. I personally thought the ground handling with the stock rudder throw was poor. I bumped up the rudder throws quite a bit and it calmed it down quite a bit. I found that it can be a bit tricky while the tail is down, so once you get it rolling, go ahead and bring it up to max rpm to get the tail up. Once the tail is up is steers like a champ. I have flown it a few times in strong crosswinds and it can be testy, so if you have some wind try a few practice taxis to get a feel for it.
4. May be a slight difference in models, but mine stalls fairly straight unless you try to hold the stall and then it will drop a wing. Do some stall testing with altitude and you'll be comfortable with the stall tendencies in no time. Mine strts to flounder a bit before the wing drops, so there is relatively good visual feedback.
Good luck,
Duke
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From: Gabriola Island,
BC, CANADA
I've been flying A seagull Spacewalker for the past couple of years. It is a very nice flying plane with really no bad habits. I don't get real fancy in the air but this plane will roll very nicely, inverted flight is easy and is a lot of fun to just throw around. Bring it in with a little power and she is very easy to land. The stock landing gear that was included a couple of years ago was terrible, very soft so I changed it. Otherwise this is an outstanding plane, you'll love it.
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From: Virginia Beach,
VA
The Space Walker II is tricky on the ground. To takeoff, give it full throttle and be prepared to hold right rudder, the tail will come up almost immediately and then give up elevator. As it climbs out, slowly release the rudder. Babying the throttle on takeoff will have the plane all over the runway. I suggest programming in flaperons (around 80%) to help on landing. It makes landings so much slower and easier. I've had mine for about 6 months. It is a nice flyer and looks good in the air.



