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T16SZ Snap Conditions

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Old 06-07-2019, 01:55 PM
  #1  
mikestark
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Default T16SZ Snap Conditions

I am new to Futaba so please bear with me.
I want to invoke 1 of 4 different snap conditions by the position of my elevator and rudder sticks.
Full up elevator and full right rudder should invoke a positive snap to the right with pre-determined throws of elevator, rudder and ailerons.
Similar setup for left and right positive and negative snaps.
I have also tried used the spring loaded switch and the existing snap condition but this way I cannot have 4 different snaps.

On my previous radio I could define a logical switch and then use it like any normal switch. But with Futaba I’m stumped.
Any help will be appreciated.
Regards

Mike
Old 06-07-2019, 03:12 PM
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FUTABA-RC
 
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Set up 4 new conditions
Name each as you like
Use logic to turn them on (using stick positions)
Adjust AFR in each condition to get eh throw you want
No need to use switches or the preset "snap" switch.
Old 06-08-2019, 12:33 AM
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mikestark
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Thanks. I had started doing it that way and was not sure I was on the right track 👍
What I plan to do is refine the inputs using the spring loaded switch and snap facility until the inputs are correct. Then I can move these inputs to the condition as you described.
Thanks for the input. After 12 years using an MX-24 the learning curve is steep. But I am finding that the 16SZ is a really good TX for the price.
Old 06-08-2019, 06:06 AM
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Keep in mind that the "snap switch" allows only a single type of snap per condition, unless you set it up in each of four conditions.
Old 06-08-2019, 12:20 PM
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mikestark
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Yes, understood. Intend to use this process for each of the 4 conditions 👍

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