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Another 9CAP Flaperon question

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Old 07-02-2005 | 09:21 PM
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From: Kamloops, BC, CANADA
Default Another 9CAP Flaperon question

Maybe I'm missing something obvious but just spent over an hour trying to get this to work.
What I am trying to do is enable Flaperons on VRD where the surfaces are neutral and work like normal ailerons when VRD is fully up and some % of flap when VRD is fully down. i.e. flap action only
The best I have been able to accomplish is neutral when VRD is in the middle which gives me spoilers when VRD is up and flaps when it is down.
Model is a conventional wing with a single aileron on each side, 2 servos on Ch1 and Ch6.
TIA -Rob-
Old 07-13-2005 | 01:34 PM
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Bax
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From: Monticello, IL
Default RE: Another 9CAP Flaperon question

To achieve what you're wanting, there are just a few steps:

First, put the flaps to VR-D by using the Aux-Ch function on the transmitter.

Now go to the advanced menu and activate the flaperon function. Set the amount of aileron travel you wish. Leave the flaps at 100%.

Activate the Flap Trim function and set how much you want the flaps to be deflected.

Go into the PMix #6 or #7. Go to the second page of the mix and set flaps as master and flaps as slave. Link is ON, and the switch position is Null.

Go to the first page of the mix menu and set the curve. You want one end of the curve to be at -100% and the other end at 0%. Which numbers go where depend upon the exact amount and direction you need to set them up. The easiest way to do that is to move the slider the the flaps up position, see where the index line on the curve graph moves, and then set that number so that the flaperons on your model are at the retracted position. That will be point #1 or #5. Now move the slider all the way down. The opposite point will be highlighted. Set that one to your flaps down position. Now just set the intermediate points so that you have a straight line from point #1 to point #5.

In my transmitter, I wound up setting them like this: #1 at -100, #2 at -75, #3 at -50, #4 at -25, and #5 at 0. Your numbers will be different, depending upon your exact setup.

Remember, get the flaperons working properly first. Then set the mixer curve to suit your model. It helps when you have the model turned on so that you can see what's happening.
Old 07-17-2005 | 12:11 PM
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From: Chester, WV,
Default RE: Another 9CAP Flaperon question

I'm trying to couple a "mix" so that the flaps (Ailerions) both go up about 10% or so when I apply up elevator? Plus I want to be able to turn this on and off on switch "A"

I'm trying to accomplish is a setup to do Harriers.

I'm assuming from what I have read that this is the correct way to mix the control surfaces.

Thanks in advance....

Mike
Old 07-19-2005 | 10:09 AM
  #4  
Bax
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From: Monticello, IL
Default RE: Another 9CAP Flaperon question

Perkinsm,

You're needing an elevator->flap mix. You can do that through the Advanced Menu. It's already one of he premade mixes present. You activate the mix, and then set the percentages as needed.

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