Vertical Sync question
#1
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From: spring valley ,
CA
Hi, quick question......when running sim I see my frame rates run between 150-270. this is with vertical sync OFF..... now if I turn ver. sync ON, my frame rates drop to around 50-60. What is vertical sync foor?????????? and do I need it? I fly mainley fixed wing.
Thanks for any help yopu may provide.
Thanks for any help yopu may provide.
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From: Johns Creek,
GA
Vertical synchronization (v-sync, vbl-sync) refers generally to the synchronization of frame changes with the vertical blanking interval. Since CRTs were nearly the only common video display technology prior to the widespread adoption of LCDs, the frame buffers in computer graphics hardware are designed to match the CRT characteristic of drawing images from the top down a line at a time by replacing the data of the previous frame in the buffer with that of the next frame in a similar fashion. When the display requests current contents of the frame buffer before the current frame is done being written on top of the previous one, the frame buffer gives it the current mishmash of both frames, producing a page tearing artifact partway down the image.
Vertical synchronization eliminates this by timing frame buffer fills to coincide with the display's data requests, thus ensuring that only whole frames are seen on-screen.
Computer games and other advanced programs often allow vertical synchronization as an option, but it is sometimes disabled because it often has the effect of hampering performance on slower hardware (and/or in programs that were not adequately designed for v-synced operation) to the point where frame rates drop below that of the display hardware.
Vertical synchronization eliminates this by timing frame buffer fills to coincide with the display's data requests, thus ensuring that only whole frames are seen on-screen.
Computer games and other advanced programs often allow vertical synchronization as an option, but it is sometimes disabled because it often has the effect of hampering performance on slower hardware (and/or in programs that were not adequately designed for v-synced operation) to the point where frame rates drop below that of the display hardware.
Leave it off
#3
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With vertical sync on, the frame rate and monitor refresh rate are in sync hence only 1 frame is displayed per refresh. This feature is useful when there is a significant difference between the monitor refresh rate and the frame rate where "black lines" could occur. Vert sync is not needed in your case, as in the case of most users



