What is combat exactly
#2

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From: SE, CT CT
R/C Combat in a nut shell is:
1) Tie a steamer onto 2 or more fuel-powered planes. Then, try to remove the streamers off of the other plane(s) with your wing or prop. This is how RCCA, Gremlin, ACES and other types of combat work.
2) Using slope gliders, try to hit the other glider(s) and knock them out of the air. This is known as "full contact" combat.
3) Using electric-powered airplanes, use a electronic modules in each plane to cut the other plane's power. This is how Hobbyzone Fighterbirds (and a few others) work.
HTH,
D
1) Tie a steamer onto 2 or more fuel-powered planes. Then, try to remove the streamers off of the other plane(s) with your wing or prop. This is how RCCA, Gremlin, ACES and other types of combat work.
2) Using slope gliders, try to hit the other glider(s) and knock them out of the air. This is known as "full contact" combat.
3) Using electric-powered airplanes, use a electronic modules in each plane to cut the other plane's power. This is how Hobbyzone Fighterbirds (and a few others) work.
HTH,
D
#3
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From: Fort Bragg, CA
It's like making love. You spend hours and hours planning and preparing for something that only last 4 minutes. But those 4 minutes are so good you can't wait to do it again.
#5
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Its 2 to 10 (rarely more than 5) models zipping around in a mad dance, desperately tryig to cut colored crepe ribbons while trying to not have thier own ribbon cut.
It can be some of the most entertaining flying you will EVER watch.
Then.. to participate in it is a huge rush of adrenilin. You can get tunnel vision on your own plane (and be a target[
]) or get confused in the mass of models and movement losng track of your modle) its the one in te tree over there bud..
) or you can have total focus and be the guy snipping EVERY streamer that gets close.
Usually... you go through a bit of all in every combat round. (hopefully without the tree
)
It can be some of the most entertaining flying you will EVER watch.
Then.. to participate in it is a huge rush of adrenilin. You can get tunnel vision on your own plane (and be a target[
]) or get confused in the mass of models and movement losng track of your modle) its the one in te tree over there bud..
) or you can have total focus and be the guy snipping EVERY streamer that gets close.
Usually... you go through a bit of all in every combat round. (hopefully without the tree
)
#7

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From: SE, CT CT
ORIGINAL: Blue_Moon_
Do you get points for flying into other planes without destroying your own plane?
Do you get points for flying into other planes without destroying your own plane?
The main points are gained by cutting someone else's streamer from their plane, or lost by someone cutting your streamer.
Best bet is to read through the rules posted here for all of the specifics:
http://www.rccombat.com/asp/rules/rules.htm
D
#8
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Depends on the event rules...
Our local club, if your plane is n a md-air and survives to finish the flight round, it gets credit for a "cut." (we only count cuts...)
If you go dead-stick 3 min after the mid-air and land before the end of round... you don't get the point.
If your plane is unsafe to fly after the mid-air, but still in the air... the timer can ORDER you to land. No point. (no debate about if its safe to fly... he says land... you put it down NOW.)
To get a cut credit... a vsible portion of streamer must be remved from an opponent's airplane. Generally... its got to be 6 inches or more for somone to see it. (generally its the whole streamer wrapped around your wing... and the opponents can get credit for cutting that too!)
Our local club, if your plane is n a md-air and survives to finish the flight round, it gets credit for a "cut." (we only count cuts...)
If you go dead-stick 3 min after the mid-air and land before the end of round... you don't get the point.
If your plane is unsafe to fly after the mid-air, but still in the air... the timer can ORDER you to land. No point. (no debate about if its safe to fly... he says land... you put it down NOW.)
To get a cut credit... a vsible portion of streamer must be remved from an opponent's airplane. Generally... its got to be 6 inches or more for somone to see it. (generally its the whole streamer wrapped around your wing... and the opponents can get credit for cutting that too!)
#10
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Most common is the O.S. .46 FX. Twins would be allowed. ( 2 X .25 max. The safety line is based on .50 ci max displacement under AMA safety code.)
I tend to show up with whatever is handy...
.25 on a Sig Kougar. .15 on a Sig Wonder... .40 on a 4*40 .46 on a Tamecat. If its flyable and the engine meets the rules, I'll try it.
But then... I'm the nut in the club thinking of flying a Fokker Dr1 in Pattern competition.[X(] (there is nothing precice about aerobatics with a Dr1...)
I tend to show up with whatever is handy...
.25 on a Sig Kougar. .15 on a Sig Wonder... .40 on a 4*40 .46 on a Tamecat. If its flyable and the engine meets the rules, I'll try it.
But then... I'm the nut in the club thinking of flying a Fokker Dr1 in Pattern competition.[X(] (there is nothing precice about aerobatics with a Dr1...)



