AFP blender video
#1
Thread Starter
Senior Member
My Feedback: (21)
Joined: Mar 2003
Posts: 9,227
Likes: 0
Received 0 Likes
on
0 Posts
From: Manhattan,
NY
Someone was asking about whether AFP could do blenders. Easily with any of the 3D planes. This one is with the Chip Hyde Ulty.
This is a 30 FPS output video, actual FPS on sim was 175 FPS.
[link=http://www.flybuder.com/aeroflyvids/blender.wmv]Click here to view video 11MB WMV[/link]
This is a 30 FPS output video, actual FPS on sim was 175 FPS.
[link=http://www.flybuder.com/aeroflyvids/blender.wmv]Click here to view video 11MB WMV[/link]
#2
Senior Member
Joined: Nov 2002
Posts: 1,129
Likes: 0
Received 0 Likes
on
0 Posts
From: Wood River,
IL
Thanks! Ask and ye shall recieve 
I'm at my brother's house right now with slow dialup connection, so I'll wait to watch it until later.
You said you can easily do a blender with any of the 3D planes? If so, I must be doing something wrong during executing the blender, this is how I am trying...
After gaining sufficient altitude...
Chop throttle, point nose straight down
Give full left aileron
After about three rotations, add full right rudder and full down elevator
The plane should immediately enter an inverted flatspin, add some throttle to tighten it up.
This procedure was taken from...
http://horizon.hobbyshopnow.com/Prod...2-ART.asp?pg=6
and worked perfect for my Kyosho Cap in "real life"
How do you do it?

I'm at my brother's house right now with slow dialup connection, so I'll wait to watch it until later.
You said you can easily do a blender with any of the 3D planes? If so, I must be doing something wrong during executing the blender, this is how I am trying...
After gaining sufficient altitude...
Chop throttle, point nose straight down
Give full left aileron
After about three rotations, add full right rudder and full down elevator
The plane should immediately enter an inverted flatspin, add some throttle to tighten it up.
This procedure was taken from...
http://horizon.hobbyshopnow.com/Prod...2-ART.asp?pg=6
and worked perfect for my Kyosho Cap in "real life"
How do you do it?
#3
Senior Member
Joined: Jan 2004
Posts: 1,885
Likes: 0
Received 0 Likes
on
0 Posts
From: Pretoria, SOUTH AFRICA
You're on the right track. Just do not forget to let go of the ailerons on some birds. Some only require a little bit of aileron to flatten it out. You gotta feel it out.
#4
Thread Starter
Senior Member
My Feedback: (21)
Joined: Mar 2003
Posts: 9,227
Likes: 0
Received 0 Likes
on
0 Posts
From: Manhattan,
NY
You cannot use full deflection on all the planes.
The best thing to do is to learn a inverted flat spin on the plane you want to do a blender. Not on all planes do you put full deflection to sustain an inverted flat spin. On some planes it's only half of the servo travel or the rudder, ailerons and elevator. Or a mix of the 3.
But you are basically right though. You enter a blender nose down rolling in either direction with a none or just a little throttle. Then you enter an inverted flat spin in the same direction of the roll. First you master the inverted flat spin on a particular plane, then you add the pitch down roll.
The best thing to do is to learn a inverted flat spin on the plane you want to do a blender. Not on all planes do you put full deflection to sustain an inverted flat spin. On some planes it's only half of the servo travel or the rudder, ailerons and elevator. Or a mix of the 3.
But you are basically right though. You enter a blender nose down rolling in either direction with a none or just a little throttle. Then you enter an inverted flat spin in the same direction of the roll. First you master the inverted flat spin on a particular plane, then you add the pitch down roll.
#9
Senior Member
Joined: Jan 2004
Posts: 1,885
Likes: 0
Received 0 Likes
on
0 Posts
From: Pretoria, SOUTH AFRICA
ORIGINAL: STLPilot
HAHA! Spacey I was drinking a cup of coffee while I was doing that. You wanna go low? Bring it on!
HAHA! Spacey I was drinking a cup of coffee while I was doing that. You wanna go low? Bring it on!
I think I got myself into trouble here.
#10
Senior Member
Joined: Aug 2003
Posts: 1,920
Likes: 0
Received 0 Likes
on
0 Posts
From: Charlotte,
NC
I would say that was pretty low STLPilot when you just recovered just above the ground and then the gear hit the deck.....I'd have to say that that is pretty close......
#13
Senior Member
Joined: Jan 2004
Posts: 1,885
Likes: 0
Received 0 Likes
on
0 Posts
From: Pretoria, SOUTH AFRICA
Oh Dion! I just thought of something else. Have you ever tried a hover landing on one of the tables under the shelter thingy on the desert scenery? I did a couple of nights back but with not much success. Maybe that can be our next challenge. lol



