recommended adjustments for aerofly pro
#1
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From: London
Hi Guys, i was wondering what adjustments were needed to make the Extra and Cap(opr any other planes) fly like the real thing (3W extra for example)
Doo they need full right aileron in the prophang? seems the only thing about aerofly that doesn't seem completely right.
Thanks for any replies
Luke
Doo they need full right aileron in the prophang? seems the only thing about aerofly that doesn't seem completely right.
Thanks for any replies
Luke
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From: Portsmouth, UNITED KINGDOM
Not sure what adjustments could/should be made as both were apparently setup by Roland himself. I have nothing to compare to since I don't fly 3D in real life.
I do find the Cap needs a healthy dose of right aileron to prevent torque rolling in the hover, have to briefly reduce when the throttle is blipped.
I'd love to know how it compares though. I've heard the heli part of the sim is pretty inaccurate especially forward flight and wind response but not sure about these big fixed wing birds.
--
Dave
I do find the Cap needs a healthy dose of right aileron to prevent torque rolling in the hover, have to briefly reduce when the throttle is blipped.
I'd love to know how it compares though. I've heard the heli part of the sim is pretty inaccurate especially forward flight and wind response but not sure about these big fixed wing birds.
--
Dave
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thanks Dave for the reply,
i heard that Garret Morrison had to adjust it so that it snap rolled quicker so that it was like his 3W extra.
The thing that it is great for is that you can set the Hype up just like your 3D model so that it flies exactly the same so you can practice on your computer and apply the stuff youve learnt seamlessly to real flying.
I am sure that with more elevator and aileron throw, the extra and CAP would be a bit more realistic, but i don't know because i don't fly 40% aerobatic. Come on, is there anybody out there who can contribute or help?
thanks in advance to anybody kind enough to reply.
Luke
i heard that Garret Morrison had to adjust it so that it snap rolled quicker so that it was like his 3W extra.
The thing that it is great for is that you can set the Hype up just like your 3D model so that it flies exactly the same so you can practice on your computer and apply the stuff youve learnt seamlessly to real flying.
I am sure that with more elevator and aileron throw, the extra and CAP would be a bit more realistic, but i don't know because i don't fly 40% aerobatic. Come on, is there anybody out there who can contribute or help?
thanks in advance to anybody kind enough to reply.
Luke
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From: Portsmouth, UNITED KINGDOM
I usually fly the 'Cap' (approx 100hrs) but had a go with the 'Giles' earlier. Positive snaps could be quicker, plenty of throws so may benefit from a CG change.
I haven't tried the new '3W Extra'. might have to get the expansion pack sometime.
The 'Cap' does nice quick negative snaps (I usually fly on 70% rates for turnaround practice rather than 3D) but positive snaps require care, it flicks very very quickly but you end up bleeding all the speed off and the result is the aircraft pitched up vertically and stationary. Probably too much throw as if I'm gentle I can get a good couple of clean consecutive snaps.
They all require aileron assistance but then so do most models I've flown. Never tried a 40% TOC machine though.
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Dave
I haven't tried the new '3W Extra'. might have to get the expansion pack sometime.
The 'Cap' does nice quick negative snaps (I usually fly on 70% rates for turnaround practice rather than 3D) but positive snaps require care, it flicks very very quickly but you end up bleeding all the speed off and the result is the aircraft pitched up vertically and stationary. Probably too much throw as if I'm gentle I can get a good couple of clean consecutive snaps.
They all require aileron assistance but then so do most models I've flown. Never tried a 40% TOC machine though.
--
Dave



