Turnigy Regulators Experience
#1
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From: Stone, Staffordshire, UNITED KINGDOM
Hi all,
Ive ordered a couple of these Turnigy 3 Channel Servo Speed/Direction Regulator doodars, plus a few male to male servo cables. Does anyone have any experiene of these with Tamiya FO tanks? I haven't received mine yet but am trying to find any pitfalls before hand.
Thanks
Ive ordered a couple of these Turnigy 3 Channel Servo Speed/Direction Regulator doodars, plus a few male to male servo cables. Does anyone have any experiene of these with Tamiya FO tanks? I haven't received mine yet but am trying to find any pitfalls before hand.
Thanks
#2
I've not done one personally as I hate mass inertia effects but have seen a couple put into tammy's with no problems at all. Should be a simple plug and play then adjust the pot
to your liking on the inertia.
to your liking on the inertia.
#4
I tried a bunch of them in my tanks a few years ago, and ended up selling them or giving them away. My experience was that the instructions were no help. I did finally manage to get them to work, but the inertia was too exaggerated for my taste. I was also demotivated to install the Turnigy chip when I realized the the MF-06/DMD T-08 combination has inertia built in from Tamiya already.
#5
Realistic...yea sort of. Even with the adjustable pot it seem's too much to me. I've operated tanks using the turnigy chip and the tamiya KV/IS DMD have it programmed in of which I have a couple. For a casual spin around the backyard it's ok, then the novelty wore off and I wanted the original responsiveness back. Really don't like it for IR battling especially around buildings or trees as in the heat of battle your pretty much guaranteed to hit something with your barrel/tank. Their not expensive or hard to hook up so no real loss and you may enjoy it, just not my thing.
#6
Here are some links on setup and others experiences.
http://www.parksoffroad.com/rcstuff/turnigy/turnigy.htm
https://www.youtube.com/watch?v=yRgeR1cJGdA
http://www.rcuniverse.com/forum/rc-t...-up-print.html
http://www.parksoffroad.com/rcstuff/turnigy/turnigy.htm
https://www.youtube.com/watch?v=yRgeR1cJGdA
http://www.rcuniverse.com/forum/rc-t...-up-print.html
#7
Imagine a slot car that has lots of coast (doesn't stop on a dime)... or is very slow on throttle response.
THAT is what the little chip is like. Not everyones cup of tea (and very hard to battle with too) but they do serve a purpose.
HTH
Jeff
THAT is what the little chip is like. Not everyones cup of tea (and very hard to battle with too) but they do serve a purpose.

HTH
Jeff
#8
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From: Stone, Staffordshire, UNITED KINGDOM
Thanks a lot for the responses Jeff, Jeff and Benny and thanks for the links Benny...I will take a look. I never battle mine, and to be honest they just sit on a shelf for 99.9% of the time...but when i do give them a spin around the house I like the idea of a more realistic throttle response (for want of a better phrase). As you guys say though, they are dirt cheap and seemingly worth a go. My Tiger 1 already has a gear reduction system so perhaps the turnigy doodar will be even less evident...one day I might understand this stuff LOL 
Thanks again - i really appreciate it

Thanks again - i really appreciate it
#9

They are really best used to actually regulate the speed and movement of a servo as they where intended. They are good for using servo's for elevation and traverse as they can give a nice realistic smooth response from the servo.
#10
Stumpy,
I have used them in a couple of tanks and even in battle at The Danville Museum's indoor battlefield. They do give you the ability to adjust the speed so that the tank ramps up to speed without jerking from a standstill and you can adjust the inertia so that the tanks coast to a stop just as a real 30-60 ton tank really would.
However in a battle both these are negatives, as some of the comments mentioned.
Mainly the problems are when you see someone firing on your tank from across the battlefield by the time you throw the stick to move you out of the line of fire, before the tank starts moving you have been hit. With the inertia set properly you will definitely run into obstacles, as it is very hard to let up on the throttle at the right time to roll to a stop before contacting a building, or rock or another tank.
When I set mine up for battles I would cancel the inertia for the battles so at least I could stop quickly, I didn't want to risk running into the river that runs through the scenery, it also made it easier to move the tank into a firing position and stop where I wanted it to be. Before I adjusted the settings when I would try to take a position on the reverse slope of a hill I had a tendency of the tank coasting over the top of the hill and putting me into the line of fire.
So for just plain driving the tank in a relatively open environment the Turnigy works great it simulates the movement of a tank pretty accurately, in a battle you will want to disable or minimize it effects as it will put you at a definite disadvantage with it enabled.
Steve
I have used them in a couple of tanks and even in battle at The Danville Museum's indoor battlefield. They do give you the ability to adjust the speed so that the tank ramps up to speed without jerking from a standstill and you can adjust the inertia so that the tanks coast to a stop just as a real 30-60 ton tank really would.
However in a battle both these are negatives, as some of the comments mentioned.
Mainly the problems are when you see someone firing on your tank from across the battlefield by the time you throw the stick to move you out of the line of fire, before the tank starts moving you have been hit. With the inertia set properly you will definitely run into obstacles, as it is very hard to let up on the throttle at the right time to roll to a stop before contacting a building, or rock or another tank.
When I set mine up for battles I would cancel the inertia for the battles so at least I could stop quickly, I didn't want to risk running into the river that runs through the scenery, it also made it easier to move the tank into a firing position and stop where I wanted it to be. Before I adjusted the settings when I would try to take a position on the reverse slope of a hill I had a tendency of the tank coasting over the top of the hill and putting me into the line of fire.
So for just plain driving the tank in a relatively open environment the Turnigy works great it simulates the movement of a tank pretty accurately, in a battle you will want to disable or minimize it effects as it will put you at a definite disadvantage with it enabled.
Steve
#12
As Steve accurately and so elegantly described what to expect, if you have no water obstacles... sand traps or houses & shrubs to maneuver around then you will really like it. It's adjustable too so you can dial in the "effect" you expect.
Jeff
Jeff
#15
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From: Stone, Staffordshire, UNITED KINGDOM
Well I've applied one to my Jagdpanther...i have it set for slow acceleration but normal deceleration. This works great going forward but when it works oppositely in reverse. (this is when SW1 is set to max, and SW2 set to min). Going to leave as is for now, but not sure if I will add the other one to my new Panzer IV when I start it.
EDIT: I might add it anyway and just keep its switches on minimum for now.
Thanks again for all the help
EDIT: I might add it anyway and just keep its switches on minimum for now.
Thanks again for all the help




