balancing
#1
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From: DE QUEEN,
AR
Hello all I have a groovy 50 3D from world models, everybody at my field says that it should be nose heavy. But my question is how much heavy? Right now it falls nose first as soon as you pick it up when checking at the CG but if I move forward approx 1/2 to 1" then it barely drops ,What do you all think, Im ready to maiden it but dont wont to crash it because its not balanced correctly ....thanks all
#2
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From: Alberta,
AB, CANADA
In my opinion, if you go to the center of the recommended range for cg and be slightly nose heavy then that should be a safe place to start your test flights from there. This is usually where I start with mine for the first flights and then tweek from there.
flynte
flynte
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From: Warialda NSW, AUSTRALIA
ORIGINAL: RuninWideOpen
Hello all I have a groovy 50 3D from world models, everybody at my field says that it should be nose heavy. But my question is how much heavy? Right now it falls nose first as soon as you pick it up when checking at the CG but if I move forward approx 1/2 to 1" then it barely drops ,What do you all think, Im ready to maiden it but dont wont to crash it because its not balanced correctly ....thanks all
Hello all I have a groovy 50 3D from world models, everybody at my field says that it should be nose heavy. But my question is how much heavy? Right now it falls nose first as soon as you pick it up when checking at the CG but if I move forward approx 1/2 to 1" then it barely drops ,What do you all think, Im ready to maiden it but dont wont to crash it because its not balanced correctly ....thanks all
G'day Mate,
Most manufacturers, give very conservative balance points, so I balance at the recommended point for the first flight, it WILL be nose heavy anyway. Then move it back from there. Enjoy.
I have maidened a couple of them & they are ***** cats, when balanced as shown, with less than aggressive control throws, you can always make em more sensitive later.



