SNAP-ROLL ON AIRTRONICS SD-10G
#1
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From: Blumenau, BRAZIL
Hi,
Does anyone knows a good way to get the better performance on snap-rolls with the Airtronics SD-10G radio? Mixes, switches......
I saw some guys mixing a condition on JR Radios with the command %.... It´s possible on the Airtronics radio?
Thanks,
Rodrigo
Does anyone knows a good way to get the better performance on snap-rolls with the Airtronics SD-10G radio? Mixes, switches......
I saw some guys mixing a condition on JR Radios with the command %.... It´s possible on the Airtronics radio?
Thanks,
Rodrigo
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From: Aurora,
OH
Help me understand what you mean by "Better Performance". <div>
</div><div>My current setup uses two of the stick switches combined with a third switch. When the switch is "active" AND my sticks exceed 90% of aileron in either direction, my snap rates (for all channels) are engaged. This allows me to fly normally with normal throws, but still have a very aggressive snap setting. Is that what you mean?</div><div>
</div><div>
</div>
</div><div>My current setup uses two of the stick switches combined with a third switch. When the switch is "active" AND my sticks exceed 90% of aileron in either direction, my snap rates (for all channels) are engaged. This allows me to fly normally with normal throws, but still have a very aggressive snap setting. Is that what you mean?</div><div>
</div><div>
</div>
#3

ORIGINAL: ArchNemesis
My current setup uses two of the stick switches combined with a third switch. When the switch is ''active'' AND my sticks exceed 90% of aileron in either direction, my snap rates (for all channels) are engaged. This allows me to fly normally with normal throws, but still have a very aggressive snap setting.
My current setup uses two of the stick switches combined with a third switch. When the switch is ''active'' AND my sticks exceed 90% of aileron in either direction, my snap rates (for all channels) are engaged. This allows me to fly normally with normal throws, but still have a very aggressive snap setting.
As my shedule only has one snaproll in it, I've gone back to having the snap condition on a single switch, with the first 3/4 of stick (elevator, aileron and rudder) travel identical to my normal condition so I can change conditions (even while pulling radi) and it doesn't twitch, but the last 1/4 of stick travels gives me the throws I need for a clean break and autorotation.
#4
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From: Blumenau, BRAZIL
ORIGINAL: ArchNemesis
Help me understand what you mean by ''Better Performance''. <div>
</div><div>My current setup uses two of the stick switches combined with a third switch. When the switch is ''active'' AND my sticks exceed 90% of aileron in either direction, my snap rates (for all channels) are engaged. This allows me to fly normally with normal throws, but still have a very aggressive snap setting. Is that what you mean?</div><div>
</div><div>
</div>
Help me understand what you mean by ''Better Performance''. <div>
</div><div>My current setup uses two of the stick switches combined with a third switch. When the switch is ''active'' AND my sticks exceed 90% of aileron in either direction, my snap rates (for all channels) are engaged. This allows me to fly normally with normal throws, but still have a very aggressive snap setting. Is that what you mean?</div><div>
</div><div>
</div>
Thank you! These is what I looking for! Can you explain how to do these mixing and how it works?
Thanks again!
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From: Aurora,
OH
To BJR... Yeah, it doesn't work if you fly a soft elevator. My snap elevator is the same throw as my regular flying.<div>
</div><div>Rodrigo - I'm not sure how much detail you need but I'll start here. Setup TWO flight conditions with your snap rates. (You can also simply use your Triple rates, but you'll need both rate2 and rate3 to be your snap rates, so it's usually easier to use flight conditions)</div><div>
</div><div>Then set up two stick switches... SS1 and SS2. Set SS1 to turn ON at 90% left Aileron. Set SS2 to turn ON at 90% Right Aileron. </div><div>
</div><div> Then set one of your Snap flight condition FC1 to turn on with a normal switch AND SS1. And the other flight condition FC2 to turn on with same same switch AND SS2.</div><div>
</div><div>What you'll end up with is when the switch is off, you'll have normal rates for the entire throw of the stick. When the switch is on, you'll get your snap rates when you aileron stick exceeds 90% in either direction.</div><div>
</div><div>If you need to get into your snap rate quicker, then set the stick switch values to be lower...like 60%. </div><div>
</div><div>Hope this helps.</div><div>
</div><div>-M</div>
</div><div>Rodrigo - I'm not sure how much detail you need but I'll start here. Setup TWO flight conditions with your snap rates. (You can also simply use your Triple rates, but you'll need both rate2 and rate3 to be your snap rates, so it's usually easier to use flight conditions)</div><div>
</div><div>Then set up two stick switches... SS1 and SS2. Set SS1 to turn ON at 90% left Aileron. Set SS2 to turn ON at 90% Right Aileron. </div><div>
</div><div> Then set one of your Snap flight condition FC1 to turn on with a normal switch AND SS1. And the other flight condition FC2 to turn on with same same switch AND SS2.</div><div>
</div><div>What you'll end up with is when the switch is off, you'll have normal rates for the entire throw of the stick. When the switch is on, you'll get your snap rates when you aileron stick exceeds 90% in either direction.</div><div>
</div><div>If you need to get into your snap rate quicker, then set the stick switch values to be lower...like 60%. </div><div>
</div><div>Hope this helps.</div><div>
</div><div>-M</div>
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From: Ossining,
NY
Thanks for this suggestion, Mark! I hate using switches during a sequence and it never occurred to me to use this capability, which is easy with the SD-10G.[8D]
Should work great because I like larger throws and more expo than most seem to like.
Should work great because I like larger throws and more expo than most seem to like.
#8

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From: San Antonio,
TX
Umm, no, the JR is inferior and should be sold at auction... 
JK.. yes, it can be done in the 11X, I am not a JR user but I am sure someone will chime in on how to accomplish similiar function.
Chuck Hochhalter
Team Airtronics
It may take a bit as everyone is gearing up for NATS, after, look for AC Glenn, he is a JR pilot.

JK.. yes, it can be done in the 11X, I am not a JR user but I am sure someone will chime in on how to accomplish similiar function.
Chuck Hochhalter
Team Airtronics
It may take a bit as everyone is gearing up for NATS, after, look for AC Glenn, he is a JR pilot.
#9
PMR,
As Chuck said there is a way, the 11X and the 12X has the best snap function I have seen so far( I fly Futaba now). The function can be easily called a Flight Mode or condition, as it can be automatically set by stick position in the three axis, and it will not interfere with a spin condition as the Snap funtion works if you are at normal or home condition.
Let me know if you need detailed instructions on how to set it up, and I am assuming you do own the 11X.
Regards
As Chuck said there is a way, the 11X and the 12X has the best snap function I have seen so far( I fly Futaba now). The function can be easily called a Flight Mode or condition, as it can be automatically set by stick position in the three axis, and it will not interfere with a spin condition as the Snap funtion works if you are at normal or home condition.
Let me know if you need detailed instructions on how to set it up, and I am assuming you do own the 11X.
Regards



