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are 700+ frames a decent frame rate

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Old 10-31-2005 | 04:49 PM
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Default are 700+ frames a decent frame rate

Needless to say that for some reason my AFD does not pick my Multiplex TX, but I get to enjoy over 700 FPM on my new PC, is this good or what?
Old 11-01-2005 | 07:08 AM
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Default RE: are 700+ frames a decent frame rate

what kind of pc did you buy?
Old 11-01-2005 | 07:51 AM
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Default RE: are 700+ frames a decent frame rate

700 is good, but 800 is better.
Old 11-01-2005 | 11:09 AM
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Default RE: are 700+ frames a decent frame rate

Dell xps 600 2Gb dual Nvidia video cards. when i enable the the second card i get not less that 1300 FPM, but that is just an over kill for this application i believe, so i wanted to know if 700 (worse case) is good enough. I have not been able to fly AFD since the appwill not pick my MPX Royal Evo 12s!!!
this sucks, and what it is worse is that i can not get any support from anyone on this....
Old 11-01-2005 | 12:33 PM
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Default RE: are 700+ frames a decent frame rate

700fps is terrible you want to get like 30fps or less to truly enjoy the sim
Old 11-01-2005 | 12:44 PM
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Default RE: are 700+ frames a decent frame rate

did you ask STLPilot? he helps all the time[8D]
Old 11-01-2005 | 12:53 PM
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Default RE: are 700+ frames a decent frame rate

I would send an email IPACS www.ipacs.de or Ikarus Germany from their website since Europe is really big on Multiplex.

Do the cables fit? Are you in PPM mode?
Old 11-07-2005 | 09:42 AM
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Default RE: are 700+ frames a decent frame rate

Your eyes can't detect more than 30fps. If your graphics card provides constant 30fps no matter which model or scenery in full smoke hover then the rest is overkill. However, because model and scenery size varies and smoke adds to complexity, 30-60fps on a average scenery siting on the ground with no smoke will not be enough as it will slow down.

Lest suppose your graphic update is 120fps constant. Do you get to see every frame as the graphics card churn them out? Not if you use LCD monitor. Most LCD monitors are running at 60hz (that is same as 60fps) and that is pushing it as lcd can't be turned on/off any faster. That means you are seeing only every other frame if you are doing 120fps displayed on 60hz monitor.

So what does 700+ fps mean? It just is ready for future updates on software that require and it also means you can run higher resolution ( if you are not doing it already ). If you add antiailiasing it will also slow down.

Instead of measuring static fps, if you get the tx to work, set your monitor to 1280x1024 or higher and add 2x antialiasing and turn on max smoke and hover smack in front of you and see what fps you get.
Old 11-07-2005 | 09:44 AM
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Default RE: are 700+ frames a decent frame rate

STL Pilot:

The videos on flybuder is still down as of Mon morning.
Old 11-07-2005 | 01:11 PM
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Default RE: are 700+ frames a decent frame rate

ORIGINAL: red_z06

Your eyes can't detect more than 30fps.
Oh boy. You just opened a HUGE can of worms with that statement. Your eyes CAN detect more than 30fps. Quite a bit more in fact. Up near 100fps, or even higher (depending on the person). Search around on various gaming message forums and you will see this is a VERY HOTLY debated subject. But there are demos out there that prove to your very own eyes that you can in fact detect more than 30fps. One can really go into a lot technical detail describing this stuff.

BTW, thanks to google, here is an article which talks about this stuff: http://amo.net/NT/02-21-01FPS.html
Old 11-07-2005 | 01:32 PM
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Default RE: are 700+ frames a decent frame rate


ORIGINAL: twinturbostang

ORIGINAL: red_z06

Your eyes can't detect more than 30fps.
Oh boy. You just opened a HUGE can of worms with that statement. Your eyes CAN detect more than 30fps. Quite a bit more in fact. Up near 100fps, or even higher (depending on the person). Search around on various gaming message forums and you will see this is a VERY HOTLY debated subject. But there are demos out there that prove to your very own eyes that you can in fact detect more than 30fps. One can really go into a lot technical detail describing this stuff.

BTW, thanks to google, here is an article which talks about this stuff: http://amo.net/NT/02-21-01FPS.html
I retract that statement as I forgot about the motion blur. However, fps more than vertical sync is a waste as it simply will not show even if your eyes can persceive. For this reason and not to miss any inbetween frames, it might be a good idea for high performace graphic card to sync to vertical or 60fps.
Old 11-07-2005 | 09:24 PM
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Default RE: are 700+ frames a decent frame rate

A lot of gamers will turn off v-sync though. Which means the frame buffer is being updated (and therefore the screen) faster than the sync speed.

BTW, here's a simple test you can do. Open a blank white page (Micrsoft Word, Notepad, etc.). If you are running at 60Hz, you will most likely see flicker on the screen. If not, look at the edge of the screen, and your peripheral vision will pick it up. This has always driven me nuts, and I HAVE to run at least 72Hz for it to not give me a headache. And once you know what to look for, it will become apparent much easier. Oh, this may not won't work for LCD's. Try it on a CRT if you still have one laying around.
Old 11-07-2005 | 11:15 PM
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Default RE: are 700+ frames a decent frame rate

red Z06, my resolution is 1600x1200 16x anisostropic and 8sx antialiasing and with one card i still get over 700 FPM with one card! if a enable the second it goes beyond 1300fp. Now i am just waiting for Ikarus to find out why AFD will not pick my TX. I just can not wait.
Old 11-07-2005 | 11:45 PM
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Default RE: are 700+ frames a decent frame rate

3wextra:

that is simply an amazing fps number. I think you are ready for afp deluxe 2010. well, maybe 2008.
Old 11-07-2005 | 11:46 PM
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Default RE: are 700+ frames a decent frame rate

cool! i just need the to fix it so it works as promissed
Old 11-08-2005 | 12:09 AM
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Default RE: are 700+ frames a decent frame rate


ORIGINAL: red_z06

Your eyes can't detect more than 30fps. If your graphics card provides constant 30fps no matter which model or scenery in full smoke hover then the rest is overkill. However, because model and scenery size varies and smoke adds to complexity, 30-60fps on a average scenery siting on the ground with no smoke will not be enough as it will slow down.

Lest suppose your graphic update is 120fps constant. Do you get to see every frame as the graphics card churn them out? Not if you use LCD monitor. Most LCD monitors are running at 60hz (that is same as 60fps) and that is pushing it as lcd can't be turned on/off any faster. That means you are seeing only every other frame if you are doing 120fps displayed on 60hz monitor.

So what does 700+ fps mean? It just is ready for future updates on software that require and it also means you can run higher resolution ( if you are not doing it already ). If you add antiailiasing it will also slow down.

Instead of measuring static fps, if you get the tx to work, set your monitor to 1280x1024 or higher and add 2x antialiasing and turn on max smoke and hover smack in front of you and see what fps you get.
I thought it was 60fps... that we can detect? lol yeah 1300fps is kinda weak but 30 is better. lol jk Use sli all the time... so what if it's overkill..... lol [8D]
Old 11-08-2005 | 12:13 AM
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Default RE: are 700+ frames a decent frame rate

Actually, I take that back, one video card is enough/.................................................. ...................................
Old 11-30-2005 | 11:26 AM
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Default RE: are 700+ frames a decent frame rate

darn it, the smoke slows down things dow quite a bit (down to 170FPMs or a bit less). why would smoke calculations reduce the FPM so drastically?
Old 11-30-2005 | 04:23 PM
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Default RE: are 700+ frames a decent frame rate

3W, you are stating 700 FPM? FPM means frames per minute. So your getting 12 FPS? Weird.

2 cards might be coming up in my future. I got a ati 9800 pro that could use some help!@~)

Joe
Old 11-30-2005 | 06:35 PM
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Default RE: are 700+ frames a decent frame rate

my mistake, frames per second is what i am "trying" to say

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