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How do you do a pirouetting loop ?

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How do you do a pirouetting loop ?

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Old 08-02-2002 | 10:46 PM
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Default Re: Re: Re: Different techniques

Originally posted by Pete O'Connor


A picture is worth a "thousand" words, but I think we all know what the maneuver should look like. So, just as you had asked for pointers on the Piro loop, knowing stick inputs are more important than a video, a detailed explanation would help everyone much more. In other words, I don't see how a picture would offer what stick inputs are needed, and at what point they should be applied.
Pete

Curtis Young-blood video's
He has some great videos and if I remember right he has a shoot of the radio. I might be wrong.
But I am no ware near were Paul is at. He is doing 3d Very well.
Smooth and stable, and in control.
Pete your 3d flying is really fun to watch too.
Each time he flys Paul has been getting better and better each time. Just yesterday his inverted auto's have improved greatly.
:surprised :thumbup:
Old 08-03-2002 | 01:12 AM
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Default Different techniques

Originally posted by ZG77_OzZ



Curtis Young-blood video's
He has some great videos and if I remember right he has a shoot of the radio. I might be wrong.
Ron,
Maybe that's my fault. If Paul's video has superimposed transmitter stick inputs along with the video, it would be great. However, I really didn't think it's what Paul had in mind. So, I thought it would help others more, if Paul detailed the stick movements for a sideways loop, rather than just show a video.
Pete
Old 08-03-2002 | 01:20 AM
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Default How do you do a pirouetting loop ?

If you are rights side up foward than the stick movements are

left rudder, collective like a real loop, and starting from down cyclic you rotate it clockwise. It is CCW if it is right rudder.

When you reach bottom cyclic again you should be finished with the loop.

There are four points that are key to getting it right. 25%,50%, 75% and 100% into the loop.

25%, the heli should be knife edge and the boom should be parallell to the ground. The cyclic should be left.

50%, the heli should be at the peak flying backwards inverted and you whould be adding up stick on the cyclic.

75%, knifeedge, you should be adding right cyclic about now.

100% it should be the same place where you started going foward. You should have just let go of the bottom cyclic and you should start going foward again.

Keep in mind the cyclic stick should be rotating at the same rate as the rudder. It is one piroette stretched in a loop.

I have only done these in the simulator because this is a hard manuever to do. I can do it in the sim without too much problem.
This manuever is too hard to have full control over the heli at every single second. What I want to tell you is that anyone can do this manuever, but it takes great skill to do it right and have full control.
Old 08-03-2002 | 01:23 AM
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Default Re: Different techniques

Originally posted by Pete O'Connor


Ron,
Maybe that's my fault. If Paul's video has superimposed transmitter stick inputs along with the video, it would be great. However, I really didn't think it's what Paul had in mind. So, I thought it would help others more, if Paul detailed the stick movements for a sideways loop, rather than just show a video.
Pete
Oh Paul making a video?
Wow thats a cool idea.
Pete your a really good pilot, what about asking Gary to tap you , with the radio. That would be a great help too.
Old 08-03-2002 | 01:24 AM
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Default How do you do a pirouetting loop ?

I should also inform you that ircha has ranked this a level 7 manuever. There are only 7 levels. Only 2 or 3 people , curtis is one of them, in ircha have reached this level.
Old 08-03-2002 | 02:19 AM
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Default How do you do a pirouetting loop ?

Originally posted by sldfajlksadf
I should also inform you that ircha has ranked this a level 7 maneuver. There are only 7 levels. Only 2 or 3 people , curtis is one of them, in ircha have reached this level.
And sadly, with the onslaught of home grown “hobbyists” that “enjoy” using the Sim between 2/4 hours a day, including flying every day too, our glorious hobby will be “just a bit less fun”. However, I hope these hobbyists acknowledge they are not Hobbyists, but high end, heavily competitive, driven, Professionals.
Pete
Old 08-03-2002 | 02:24 AM
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Default How do you do a pirouetting loop ?

So PETE:

ARE you saying that using a SIM is cheating??? OR are you saying that using a SIM is a good thing because it allows so many to experience the JOY of Helicopter flying without having to fork out the big buck for crashes???

I'm just not totally getting you when you say:

"just a bit less fun"

HOW could more people doing what we do make it less fun???

YOU kinda sound like some of the OLD FARTS at my flying field. WHO keep telling me to go back to airplanes!!!!

Kirk
Old 08-03-2002 | 02:35 AM
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Default How do you do a pirouetting loop ?

Originally posted by Kirk
So PETE:

ARE you saying that using a SIM is cheating??? OR are you saying that using a SIM is a good thing because it allows so many to experience the JOY of Helicopter flying without having to fork out the big buck for crashes???

I'm just not totally getting you when you say:

"just a bit less fun"

HOW could more people doing what we do make it less fun???

YOU kinda sound like some of the OLD FARTS at my flying field. WHO keep telling me to go back to airplanes!!!!

Kirk
It's kinda simple..... If you spend upward of 5 hours a day, every day on a hobby, it's not a hobby. Heck, I only work 5 days a week. Flying, one way or another, 7 days a week, is even more than a job. I have no problem with that, but since this is a hobby forum, please let everyone you want to impress with your flying skills know the amount of hours it takes to get there, and stay there, that's all.
thanks,
Pete
Old 08-03-2002 | 02:37 AM
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Default How do you do a pirouetting loop ?

OHHHHHHHHHH.......

I get it!!!!!!!

Thanks,

Kirk
Old 08-03-2002 | 02:42 AM
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Default How do you do a pirouetting loop ?

Roll call how much time do you spend----


I personally spend about 1-3 hrs total flying time each week. Sim time 0 - 15min a month at the most.
Old 08-03-2002 | 02:52 AM
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Default How do you do a pirouetting loop ?

Originally posted by Furyflyer2
Roll call how much time do you spend----


I personally spend about 2-4 hrs total flying time each week. Sim time 0 - 15min a month at the most.
So, you mean you fly at most one afternoon a week or 2/4 hours. Or, do you mean your total "air time" is 2/4 hours a week or about ten, 20 minute flights, or fifteen, 15 minute flights a week.
Pete
Old 08-03-2002 | 02:59 AM
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Default How do you do a pirouetting loop ?

Originally posted by Pete O'Connor


So, you mean you fly at most one afternoon a week or 2/4 hours. Or, do you mean your total "air time" is 2/4 hours a week or about ten, 20 minute flights, or fifteen, 15 minute flights a week.
Pete

I mean total flying time - 12 /10min - 24/10min flight's at the most. On average I would say 8-12 flights a week that's between 3 helicopter's. Since Feb i've burned about 6 cases of fuel.
Old 08-03-2002 | 03:00 AM
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Default Re: Re: Different techniques

Originally posted by ZG77_OzZ


Oh Paul making a video?
Wow thats a cool idea.
Pete your a really good pilot, what about asking Gary to tap you , with the radio. That would be a great help too.
Sounds good to me..... and, it still wouldn't hurt for Paul to offer more detailed stick inputs for the sideways loop, ahead of time, to go with his video.
Old 08-03-2002 | 05:35 AM
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Default How do you do a pirouetting loop ?

<"but how do you keep the helicopter still in a hover?">

The easiest method is to turn the transmitter off so the pilot can't move the heli (its a joke, please dont try it, but there is a lot of truth to it)

Since your entering the sideways loop at 40mph with a ton of drag the negative collective is needed to round the top off. Otherwise you end up with an egg shape.

Onto the piroetting loops, this is what worked well for me. Work on stationary piroettes, work on slow flight piroettes (circles, flat eights, etc), work up to faster flight piroettes, then work into fast flight piroettes with chandells on the ends, then work into fast flight piroettes with verticals on the ends (like stall turns), by this point you will probably have figured the piroetting loop out yourself. In other words you earn it............

I spend quite a bit of time in the air, probably 5 hours a week on 3 evenings and all day sunday (planes & helis). To be honest if I had to keep track of it I would consider it a job not a hobby
Old 08-03-2002 | 11:20 AM
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Default I disagree.

Originally posted by Pete O'Connor


And sadly, with the onslaught of home grown “hobbyists” that “enjoy” using the Sim between 2/4 hours a day, including flying every day too, our glorious hobby will be “just a bit less fun”. However, I hope these hobbyists acknowledge they are not Hobbyists, but high end, heavily competitive, driven, Professionals.
Pete
Hobbie.
hob·by1 Pronunciation Key (hb)
n. pl. hob·bies
An activity or interest pursued outside one's regular occupation and engaged in primarily for pleasure.
an auxiliary activity
I see your point Pete, But it is not really anybody's place to say , to anybody . Spending to much time having fun is not fun.
With this crazy life we live, to have fun , or to get away from the craziness lets say this hobbie. If people would like to spend hour's , this is fine. Lets bring this up Sex. People have alot of it,does this make it not fun anymore or less? :spinnyeye No
So for anybody to say what time should be in anything ,the only one who has a right is the person doing it.
Old 08-03-2002 | 02:45 PM
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Default Re: I disagree.

Originally posted by ZG77_OzZ


I see your point Pete, But it is not really anybody's place to say , to anybody . Spending to much time having fun is not fun.
So for anybody to say what time should be in anything ,the only one who has a right is the person doing it.
Ron,
It seems *** and *** have a knack for not quite reading my posts correctly. My post suggests that our "Hobby" as a whole, becomes less fun when guy's post how well they fly, without inputting the vast amount of time they spend getting there. In other words, the average normal hobbyist gets a distorted view of the effort involved in reaching or duplicating the unbelievable maneuvers the high end professional pilots(large time sim/real flier) discuss in varies forums. And, in trying to achieve the results they read about, the "average" hobbyist usually loses interest, or begins to feel he's not up to par with the rest of the pilots. In any event, the original excitement of the hobby begins to wane and become "less fun".
So, please look again at the post, because I don't seem to see anywhere I attempted to dictate how much time spent in the hobby is the correct amount for a “pilot to have fun”.
Thanks,
Pete
Old 08-03-2002 | 02:53 PM
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Default How do you do a pirouetting loop ?

Just a observation but , this thread's topic was "How do you do a pirouetting loop" not how good a guy can fly. Let's keep to the topic not the personal references. THANK YOU
Old 08-03-2002 | 03:14 PM
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Default Oh sorry Pete I missunderstood.

Originally posted by Pete O'Connor

Ron,
It seems *** and *** have a knack for not quite reading my posts correctly. My post suggests that our "Hobby" as a whole, becomes less fun when guy's post how well they fly, without inputting the vast amount of time they spend getting there. In other words, the average normal hobbyist gets a distorted view of the effort involved in reaching or duplicating the unbelievable maneuvers the high end professional pilots(large time sim/real flier) discuss in varies forums. And, in trying to achieve the results they read about, the "average" hobbyist usually loses interest, or begins to feel he's not up to par with the rest of the pilots. In any event, the original excitement of the hobby begins to wane and become "less fun".
So, please look again at the post, because I don't seem to see anywhere I attempted to dictate how much time spent in the hobby is the correct amount for a “pilot to have fun”.
Thanks,
Pete
I see your point ok this does make sence.
Old 08-04-2002 | 03:22 AM
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Default How do you do a pirouetting loop ?

I will try to explain an upright pirouetting loop.Establish a moderate forward speed,add in rudder somewhere around 360 to 540 degrees a second,this is the speed I am comfortable with and think it looks more graceful.As the nose is pointed in the direction of flight pull back on the elevator(remember the heli is spinning) then when the tail is pointing in the direction of flight push forward on the elevator stick.The previous is repeated somewhere around 6 to 8 times.When you get perpendicular climbing you have to start unloading the rotor disc by working back to 0 degrees on collective,so that by the time the heli is at the top of the loop you should be around 0 to -3 degrees.Now when you are on the downward leg of the loop start slowly adding collective back in so by the time you are parallel with the ground you are back at your starting point of 5 to 8 degrees..I hope I am of some help to someone Thanks Jason Kalbfleisch
Old 08-04-2002 | 04:23 AM
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Default How do you do a pirouetting loop ?

Thanks Countach. That explained it very well and made it seem simple enough for me to want to try it. It reminds me of how I do a rolling circle with a plank - just hit elevator at the right time. I wonder if there are those who would also do aileron inputs when the nose is 90 degrees to the flight path.
Old 08-04-2002 | 04:53 AM
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Default How do you do a pirouetting loop ?

Exactly Glen-there is so many variations you can do.Ex.enter tail first, sideways like you mentioned,inverted climbing and descending.There was one thing no one seems to ever mention and that to do almost all pirouetting tricks you need a very powerful tail,The only tail blades I will fly anymore are NHP,run the biggest dia. you can fit.I fly a Raptor 80 with TT 680 mains and NHP 105's on the tail.Jason Kalbfleisch

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