Thinking about a CG Ultimate 10-300....
#26
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From: new hudson,
MI
flyingmisher...how much for your kit? I have a new 1.08OS with nothing to do...also are you running a pump on yours? TIA
Ron
Ron
#28
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From: Centennial,
CO
I am waiting to get my CG Ultimate and plan on building it over the Winter. This is my third full season fying and I am not sure if I will be ready for this plane by next year. I was given an Avistar in 2001 and flew it for 2 months before Winter came, and the whole next year. Last year I went with a Sig Somethin Extra and it was a blast. It was a little much for me to handle but I kept it in the air. Except a few problems I had. Somehow a switch on my remote got flipped and right was left, CRASH. Then I left my radio battery on and made a field change to a battery holder with 4 AAs, It made the plane really nose heavy, CRASH!!
So the good news is I have gotten pretty god at building and rebuilding, the bad news is I havent had a lot of time on a higher level plane. I have been flying my Avistar this year while I work out the bugs and get the Somethin Extra back in the air. I hope to be flying it this week or next. So my questions...
I won't have enough money to buy a dcent engine for sometime. So I want to take my time and build it perfect.
1. Will this be too much plane for me? I plan on flying my Somethin Extra a lot the rest of this year and a while next year before I would even try this plane. I would have a pro take it off and trim it out for me for sure.
2. I have been reading all the excellent info on Engines here and will likely not make up my mind until I have some money to spend. In the meantime is it possible to build this engine without knowing what kind of engine will be attached to my firewall, how hard will it be to mount the engine after I build it?
3. I have read some good information on customizations, please keep them coming.
So the good news is I have gotten pretty god at building and rebuilding, the bad news is I havent had a lot of time on a higher level plane. I have been flying my Avistar this year while I work out the bugs and get the Somethin Extra back in the air. I hope to be flying it this week or next. So my questions...
I won't have enough money to buy a dcent engine for sometime. So I want to take my time and build it perfect.
1. Will this be too much plane for me? I plan on flying my Somethin Extra a lot the rest of this year and a while next year before I would even try this plane. I would have a pro take it off and trim it out for me for sure.
2. I have been reading all the excellent info on Engines here and will likely not make up my mind until I have some money to spend. In the meantime is it possible to build this engine without knowing what kind of engine will be attached to my firewall, how hard will it be to mount the engine after I build it?
3. I have read some good information on customizations, please keep them coming.
#29

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From: Kissimmee,
FL
I just flew one of these (kit built) this past weekend and it flew pretty well. I couldn't get it to do a blender, right side up or inverted. The plane does knifedge well though. I am going to put the ARF together as a future project with a 3W24 or RCS 140 gasser. This thing will fit in the back of my Ford Explorer assembled. How cool is that, to have a gas powered bipe that doesn't have to be assembled at the field.
#31

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I'm interested in your kit... PM me with the price.... thanks....
I also had a kit version with a YS120 and like everyone says it's the best bipe there is.... easy to land for those that are concerned about being ready for this plane.
I did find the wire landing gear to be a bit weak on grass.. (no longer a problem for me as I now fly at a paved field)
I also had a kit version with a YS120 and like everyone says it's the best bipe there is.... easy to land for those that are concerned about being ready for this plane.
I did find the wire landing gear to be a bit weak on grass.. (no longer a problem for me as I now fly at a paved field)
ORIGINAL: flyingmisher
Like I said earlier. Mine has a 1.08 OS with a pitts muffler APC 16x6 prop and it's all the power you will ever need. I built mine from the kit and it really goes together quite fast. Just build it straight and it will fly like it.
If anyone is interested, I have a extra one nib for sale.
Like I said earlier. Mine has a 1.08 OS with a pitts muffler APC 16x6 prop and it's all the power you will ever need. I built mine from the kit and it really goes together quite fast. Just build it straight and it will fly like it.
If anyone is interested, I have a extra one nib for sale.
#32

My Feedback: (32)
You would love this plane. It's a big p$$$y cat when you want it to be and then turn up the throws and hang on.
Mine has a YS110FZ turning an APC 16x6 on YS20/20 Wildcat fuel) and half throttle takeoffs are the norm with a run of about 50 feet. Full throttle takeoffs are in the order of about 10 feet. Use Cool Power 30% heli fule at 30/22 and [X(]
Mine has some small mods on it. CG is right on the book requirements.
Dual elevator servos under the elevators
Stock Tank moved to the CG.
Pull-Pull for the rudder
All hardware is Dubro (ball links, control horns).
Inverted flat spins on high rates are great and nice and flat. I enter them from a blender using no power and will lose alt. slowly but start adding power and it will level off and add more power and it will climb in the spin.
Lomcaveks (Spelling may be incorrect) are a sight to see. Climb at 45 dregrees and roll to a knife edge, then snap roll to the opposite side of the KE 1 1/4 turns and plant to sticks in the corners (full throttle, rudder opposite of the entry to knife edge and aileron oppsite of rudder) and hang on. Mine will kick the tail around about 4 times (flying backwards
) and depending on which way I did it the opposite wing tip will stall and then it turns violent from there
. Hang onto it and it will transition into a knife edge spin BUT just releasing the controls will not work, you must go to idle and add opposite rudder to stop the spin and then fly out.
Of course you want to be up good and high for this. After you are finished and if the wings and engine are still connected, land and check the plane. This is a real wing tester and engine mount tester.
If you do not roll to knife edge and just plant the sticdks in the corners (right rudder, full throttle, left aileron, full up elevator, it will do a normal flat spin all day.
Mine hovers well but my limited hovering skills only allow for a few seconds. Walls, elevators all look good
Mine has a YS110FZ turning an APC 16x6 on YS20/20 Wildcat fuel) and half throttle takeoffs are the norm with a run of about 50 feet. Full throttle takeoffs are in the order of about 10 feet. Use Cool Power 30% heli fule at 30/22 and [X(]
Mine has some small mods on it. CG is right on the book requirements.
Dual elevator servos under the elevators
Stock Tank moved to the CG.
Pull-Pull for the rudder
All hardware is Dubro (ball links, control horns).
Inverted flat spins on high rates are great and nice and flat. I enter them from a blender using no power and will lose alt. slowly but start adding power and it will level off and add more power and it will climb in the spin.
Lomcaveks (Spelling may be incorrect) are a sight to see. Climb at 45 dregrees and roll to a knife edge, then snap roll to the opposite side of the KE 1 1/4 turns and plant to sticks in the corners (full throttle, rudder opposite of the entry to knife edge and aileron oppsite of rudder) and hang on. Mine will kick the tail around about 4 times (flying backwards
) and depending on which way I did it the opposite wing tip will stall and then it turns violent from there
. Hang onto it and it will transition into a knife edge spin BUT just releasing the controls will not work, you must go to idle and add opposite rudder to stop the spin and then fly out.Of course you want to be up good and high for this. After you are finished and if the wings and engine are still connected, land and check the plane. This is a real wing tester and engine mount tester.
If you do not roll to knife edge and just plant the sticdks in the corners (right rudder, full throttle, left aileron, full up elevator, it will do a normal flat spin all day.
Mine hovers well but my limited hovering skills only allow for a few seconds. Walls, elevators all look good



