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Old 01-26-2006 | 01:24 PM
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Default control help

Ok I am real new to all this but I am trying to set up my control to work with simulator. I have the 2 sticks on my control, as I am setting it up it tells me to move rudder all the way to right, move aileron, speed ETC. How do I know what is what. When I think I figured it out I try FMS and when I move the left stick left the Heli tips over on its side. HELP PLEASE !!!!
Old 01-26-2006 | 02:40 PM
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Default RE: control help

The controls are like this:

throttle/collective control is left stick forward/backward
rudder/yaw control is left stick left/right
elevator/pitch/cyclic control is right stick forward/backward
aileron/roll/cyclic control is right stick left/right

Hope this helps, each slash is a possible term...
Old 01-26-2006 | 03:06 PM
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Default RE: control help

Thanks I give it a try as I said very noobie
Old 01-26-2006 | 07:00 PM
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Default RE: control help

cruiser56 ... when I move the left stick left the Heli tips over on its side...
You either have a servo assigned to the wrong channel (ie aileron assigned/plugged into rudder channel).

In TX mode 2, moving the left stick left should not tip the heli over on it's side. It should cause the heli to pirouette (YAW).
The only thing that can cause a heli to flip on it's side from a left stick left/right movement is if the aileron function is assigned to the left stick (where the rudder should be).

By the way, what stick/stick movement causes the heli to actually YAW.

Good Luck,
d.tipton
Old 01-26-2006 | 07:15 PM
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Default RE: control help

If it's the Walkera Dragonfly # 4 you might have a problem with the set up. I bought one for my nephew for Christmas and it wasn't quite right. the tx was mode 2(throttle, left stick) but the heli was mode 1 !!!. Had to unplug a couple of servos and plug them back in the right holes on the receiver. Don't ask which ones, can't remember!!!
Old 01-27-2006 | 01:35 PM
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Default RE: control help

Maybe I have poeple misunderstanding. I am only doing this with FMS sim when I move left stick to the side the heli tips over to that side. Let try this if I have the heli (sim) sitting and running and I want to lift up, what stick should I move which way. I am thinking I have something set wrong in the set up of FMS.
Old 01-27-2006 | 02:05 PM
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Default RE: control help

thats hard for us to tell you.. best way is to use trial and error.

if you go to controls then analog control select joystick interface. now click mapping/calibration

you will now see 8 blue/white bars on the left side on the little window. move your analog stick up, down, left, right to see which stick movement goes with what channel moving up and down as you move your stick.

now to the left you will see a list of controls

rudder should be on left side of the controller and it should be set to the channel that your left side stick works with when you left or right
rudder allows your heli to rotate left and right 360* with the horizon

throttle should also be on the left side analog stick. that controls your take off or landing. move it up and down and see which channel that is on then put that into your channel box on the left side of the mapping/calibration window

elevator should be the right side analog stick but this time check the channel that moves up and down when you move your left stick up and down
elevator controls your heli nose down or nose up

aileron is your slide left and right stick which should be your right analog stick. move your right stick left and right and see which channel that is on then put that into the ch box on left side


you might have to reverse some of the controls to get it to work correctly.. just go trial and error method.. it's really not that hard to set it up.


Old 01-27-2006 | 03:31 PM
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Default RE: control help

cruiser56: Maybe I have poeple misunderstanding. I am only doing this with FMS sim when I move left stick to the side the heli tips over to that side.
Nope did not misunderstand.

For mode 2, here are the controls (regardless whether it's a simulated heli or real heli.

The LEFT stick fore/aft movement should cause the heli to add power & pitch as the stick moves forward (in normal)
The LEFT stick left/right movement should cause the heli to YAW (nose left/right). It does this by varying the tail rotor thrust vector.

The RIGHT stick (cyclic) fore/aft movement should cause the helis nose to pitch down (fore stick) and up (aft stick)
The RIGHT stick (cyclic) left/right movement should cause the heli to roll left (left stick) or roll right (right stick).

What you said was you move the LEFT stick left (which should result in YAW nose left) and your (simulated) heli ROLLs to the left.

So what I said in my earlier response is still true. You have a Cyclic response when you give left T/R YAW command. I said you have some sort of channel mixup (servos assigned to wrong channel) or something.

If you have a cheap eCCPM only controller and the simulated heli is mCCPM, you will have odd cyclic/collective interaction. I can't see how the T/R commad could be interacting with roll unless, AGAIN, you have some channel/servo assignments cris-crossed or you have some sort of MODE 1 / MODE 2 crossmatch going.

This is simply guess work grasping at straws since you haven't said what kind of controller you have. There are a whole lot of controllers that have 2 sticks.

Until you give us more details, you will just have to settle with our "misunderstandings".

Good Luck,
d.tipton
Old 01-27-2006 | 07:41 PM
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Default RE: control help

I have a Dragonfly 36 with awalkera control I believe it is 6 channel
Old 01-28-2006 | 12:33 AM
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Default RE: control help

cruiser56: ... with awalkera control ...
So is this controller exclusivley eCCPM? If your controller (TX) is eCCPM and the simulator is expecting mCCPM then ...
tippy: ... you will have odd cyclic/collective interaction ...
I don't see how moving the rudder stick would affect swash movement unless you have your simulator set up wrong or you some how got a MODE 3 TX thing going on.

MODE3: LEFT STICK fore/aft = Elevator left/right = Aileron.

Good Luck,
d.tipton

Old 01-28-2006 | 06:49 AM
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Default RE: control help

So then I guess I need more info. First of all the speed never changes on the sim, should it? Again if it is sitting on the ground what conmtrols do I need to move to start to hover?

Thanks
Old 01-28-2006 | 08:12 AM
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Default RE: control help

cruiser56: ... First of all the speed never changes on the sim, should it?...
It depends on whether your (simulated) heli has a fixed pitch (FP) or collective pitch (CP) main rotor system.
With a FP system, you change the RPM of the rotor to change your lift vector (amount of lift).
With a CP system, you change the pitch of the main rotor blades to change your lift vector with the goal of maintaining a constant RPM. As you vary the pitch to control the heli, the load on the engine/motor changes. This requires a change of power output (throttle) to work in conjunction with the pitch changes (throttle curve) in order to ideally maintain a constant RPM.

So should the RPM ( "speed" ) change ... it depends on what type of heli you have.

cruiser56: ... if it is sitting on the ground what conmtrols do I need to move to start to hover? ...
Realistically speaking, with a heli, all of them.

Basically speaking, you at least need to move the lift control (collective). On a MODE 2 TX, this is the LEFT stick fore/aft movement. Forward increases pitch (CP) or RPM (FP) until the blades are generating more vertical thrust than the heli's weight. When the lift vector and gravity are equal, you're hovering.

In order to control your YAW orientation ... you gotta move the rudder (LEFT stick, left/right movement, MODE 2).
In order to control the Lift Vector direction, you have to control the rotor disc plane (perpendicular to gravity). Use the cyclic control to maintain the rotor disc plane (RIGHT stick, fore/aft for pitch, left/right for roll, MODE 2).

Again, realistically, you have to manipulate (or be ready to manipulate) all the controls at the same time if necessary ... welcome to heli flight.

Good Luck,
d.tipton
Old 01-28-2006 | 08:27 AM
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Default RE: control help

Its getting clearer but not quite there yet. First is there a model for my Dragonfly to use with the FMS simulator? And what do you mean when you talk about MODE 2?

Thanks again for all your help, and I will learn this but deffinetly going to take time.
Old 01-28-2006 | 12:32 PM
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Default RE: control help

cruiser56 ... And what do you mean when you talk about MODE 2?
The MODE of your controller (TX) is basically what control axis the TX assigns to a particular stick movement. Here's a table from Futaba's website ( http://www.futabarc.com/faq/product-faq.html#q760 ).



The MODE that your TX is set to determines which control is operated by which stick. As you can see, if your TX is operating in MODE 1, but the simulator is interpreting in MODE 2, you would have some unexpected control movements.

Good Luck,
d.tipton
Old 01-28-2006 | 12:39 PM
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Default RE: control help

cruiser56 ... and I will learn this but deffinetly going to take time.
I think there are two attributes that are important for a succesful beginner heli pilot. 1) patience and 2) a desire to learning everything they can. These two characteristics generally produce a long learning curve but also aid in reducing the number of mishaps you may have.

There are many posts on this forum from people you want to just take the heli out of the box and plug it in and go fly. They want to skip over the learning curve. Then when they've crashed/repaired their heli a dozen times, the post a question, "my heli keeps crashin what ami doing wrong".

Good Luck,
d.tipton
Old 01-28-2006 | 02:12 PM
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Default RE: control help

My heli sits on the table and I am determined not to fly til I feel ready. So lots of practice and alots of questions and I'll be ready.

Thanks Again

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