FS One by Hangar 9
#576
just not happy. is there any return policy after install and finding all these issues.. there is just to much to go through for so little product. Surely after all the hype, followed by its postponement of release. I still had the patience not to purchase no other sim product, but this one.
I have had the fsone sitting here before this thread had started, That has now expanded considerabley even with all the input for opperation, Iam still having problems,
I`ve been flying RC for 15 sum odd number of years now and not to shabby on the sticks.but nothing to wright home about, sure some of the buddys have let me try there flight sims, not this one that i held out for, any how i may or may not speak for others in my opinion I am just not happy.
ps. pc perameters w/upgrade video card all good.// is there a return pollicy on fsone or is it just operators head space?
I have had the fsone sitting here before this thread had started, That has now expanded considerabley even with all the input for opperation, Iam still having problems,
I`ve been flying RC for 15 sum odd number of years now and not to shabby on the sticks.but nothing to wright home about, sure some of the buddys have let me try there flight sims, not this one that i held out for, any how i may or may not speak for others in my opinion I am just not happy.
ps. pc perameters w/upgrade video card all good.// is there a return pollicy on fsone or is it just operators head space?
#577
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From: Cumming,
GA
FSOne is a lot like a real RC airplane. If you have a good computer (electronics) your FSOne will work quite well. If you have a cheap computer FSOne will not work well. A PC that meets the minium requirements is probably not enough to run FSOne or anyother flight sim for that matter. Also...the basic OS images that vendors such as HP, Dell and Gateway put on their PC are loaded up with so much junk...even the most powerfull computer will be brought to its knees. If you have anything less than P4 2.8 Ghz 1Gb of RAM and a nVidia 6800 (or ATI equivalent) video card you need to re-think your RC Flight Sim computer strategy. Sorry to make this sound harsh...but it is reality...Cheap computers make for a lousy flight sim experience...just like cheap RC components do the same for flying RC Planes.
I own all three flight sim products. FSOne offers the best interface and most realistic flight model out of the box. With a little tweaking Aerofly Pro Deluxe flies more realistic. As with most flight sims...I did not like FSOne immediately...I knew I would not. It took me many flights to dial in the plane...just like a real RC plane. Now that I have dialed in the Edge...it flies very much like a real hangar-9 Edge 540...This also goes for several other planes on FS-One. I am sure Hangar-9 will provide many more updates to FSOne as has RealFlight and Aerofly. This product will get better with time but it is pretty good as it sits. I do wish H9 would come out with more airplanes quickly. H9 has an awesome interface and great ability to tweak an airplane...but if H9 wants a huge success with this product...they will add other manufacturers planes (BVM not included). Lets get some Extreme Flight, Comp-arf, Aeroworks, Carden and some of the other big ones. H9 also needs to have a resource kit so we can create our own planes....The other guys do it (and have for a while)...and we can find almost any aircraft on the planet to plug in to their interface. The H9 edge scaled to 40% flies much better than the RF or AFPD Edge....but...we are craving more...
I own all three flight sim products. FSOne offers the best interface and most realistic flight model out of the box. With a little tweaking Aerofly Pro Deluxe flies more realistic. As with most flight sims...I did not like FSOne immediately...I knew I would not. It took me many flights to dial in the plane...just like a real RC plane. Now that I have dialed in the Edge...it flies very much like a real hangar-9 Edge 540...This also goes for several other planes on FS-One. I am sure Hangar-9 will provide many more updates to FSOne as has RealFlight and Aerofly. This product will get better with time but it is pretty good as it sits. I do wish H9 would come out with more airplanes quickly. H9 has an awesome interface and great ability to tweak an airplane...but if H9 wants a huge success with this product...they will add other manufacturers planes (BVM not included). Lets get some Extreme Flight, Comp-arf, Aeroworks, Carden and some of the other big ones. H9 also needs to have a resource kit so we can create our own planes....The other guys do it (and have for a while)...and we can find almost any aircraft on the planet to plug in to their interface. The H9 edge scaled to 40% flies much better than the RF or AFPD Edge....but...we are craving more...
#578
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From: Houma,
LA
What is up with Hangar 9 ??? I just purchased this software and for the last two days I have been going through all the menus,
looking over the settings, and trying to guess what these settings do. The last problem I ran into while looking at the help file, was trying to figure out how to use the onscreen map display. The help file does not have any reference to the map function at all...
I was thinking that if I paid $200.00 for a simulator that it would have a decent help file (owners manual)...
So far I regret making this purchase. I am very disappointed, and have never in my life seen such
a poorly written operating manual....
Scott
looking over the settings, and trying to guess what these settings do. The last problem I ran into while looking at the help file, was trying to figure out how to use the onscreen map display. The help file does not have any reference to the map function at all...
I was thinking that if I paid $200.00 for a simulator that it would have a decent help file (owners manual)...
So far I regret making this purchase. I am very disappointed, and have never in my life seen such
a poorly written operating manual....
Scott
#579
sfabre40 not much bang for the buck ay! others will agree with you, even if we all have a top notch pc system.
(pepatrick might even agree !)
(pepatrick might even agree !)
#580
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From: Houma,
LA
eagletalon, thanks for your input. The program actually runs good for me, I am running it on a computer
that has enough power to run just about any software written. <-- -No issue with that--->
My problem is the lack of information (operating manual/owners manual).....
Don't just tell me "on this screen these settings can be changed" I want to know what these settings do...
My God I am not a Rocket Scientist, hell I bet they themselves would be scratching their heads..
Ok, pressing the "M Button" on the keyboard brings up the map inset on your screen <great>, how about
telling me how to use this screen, give me some details.
I know advanced users also use these simulators, but I am not one of them. I am using this sim to get myself
starting in RCing, and so far this sim is not going to get me where I want. I feel I wasted $200.00 on this uncompleted
simulator....
that has enough power to run just about any software written. <-- -No issue with that--->
My problem is the lack of information (operating manual/owners manual).....
Don't just tell me "on this screen these settings can be changed" I want to know what these settings do...
My God I am not a Rocket Scientist, hell I bet they themselves would be scratching their heads..
Ok, pressing the "M Button" on the keyboard brings up the map inset on your screen <great>, how about
telling me how to use this screen, give me some details.
I know advanced users also use these simulators, but I am not one of them. I am using this sim to get myself
starting in RCing, and so far this sim is not going to get me where I want. I feel I wasted $200.00 on this uncompleted
simulator....
#581
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From: Calgary , AB, CANADA
rcgreg -
For all JR radios 8 channels and up, this FAQ will cover it:
http://www.inertiasoft.com/fsonefaq/#Q1013-FS1
There is a 'Contact' button on the FSOne.com site, and that's what's used for questions when you want to go that route.
Michael
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www.fsone.com
FAQs: www.inertiasoft.com/fsonefaq
Thanks Michael - that helped a lot, now if I could just get the sound to work right - always some little thing - the crash sound is loud and clear and frequent!! but no engine sounds.
Thanks for your help
For all JR radios 8 channels and up, this FAQ will cover it:
http://www.inertiasoft.com/fsonefaq/#Q1013-FS1
There is a 'Contact' button on the FSOne.com site, and that's what's used for questions when you want to go that route.
Michael
_____________________________
www.fsone.com
FAQs: www.inertiasoft.com/fsonefaq
Thanks Michael - that helped a lot, now if I could just get the sound to work right - always some little thing - the crash sound is loud and clear and frequent!! but no engine sounds.
Thanks for your help
#582
rcgreg -
I guess you're a moderator??? Somehow your reply above got stuffed into my post.[&:]
Sound - Here's a FAQ for that one:
http://www.inertiasoft.com/fsonefaq/#Q1014-FS1
I'm glad to hear that the radio FAQ helped.
Michael
I guess you're a moderator??? Somehow your reply above got stuffed into my post.[&:]
Sound - Here's a FAQ for that one:
http://www.inertiasoft.com/fsonefaq/#Q1014-FS1
I'm glad to hear that the radio FAQ helped.
Michael
#583
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From: Cumming,
GA
I do agree that H9 fell short on directions amongst other things...including the number of aircraft provided...As for what the flight sim does...It works well. It is great to teach orientation and how to effectively fly an RC aircraft. I’m not sure you can expect much more than that. Yes it is good to help with hovering, torque rolling and other 3d / pattern flying. Mostly it helps get the orientation down and then you can apply at the field. I have a 24" wide panel monitor and it still does not give the panoramic view or feel that you get at the air field. The point I am making about FSOne is its basic flight model cant be beat. Planes do what they do at the field...I don’t think the other sims accurately reproduce the flight characteristics as FSOne. When you harrier a plane on FSOne it does not spin out of control as it does on other. Spins are accurate as well as other maneuvers....but...how do you customize the sim or add other aircraft.
#584
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From: Houma,
LA
As good as the flight sim may be written, for some people that does
not matter when the instructions fall short and fail to explain different
aspects of the sim..... Thats like giving someone a luxury car---sure most
people will know how the start the engine and drive, but what about the other
features that they boast about, and that I paid for. If I don't know how to use
certain features, and the user manual does not explain then I have just wasted my money...
not matter when the instructions fall short and fail to explain different
aspects of the sim..... Thats like giving someone a luxury car---sure most
people will know how the start the engine and drive, but what about the other
features that they boast about, and that I paid for. If I don't know how to use
certain features, and the user manual does not explain then I have just wasted my money...
#585
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From: brick,
NJ
hi there
i am kind of new to all of this . i am just starting out- looking to buy simulator software . was looking at realfight or the fs one
can some let me know which is the better of the two
thanks ( rc planes
thanks again
sammy
i am kind of new to all of this . i am just starting out- looking to buy simulator software . was looking at realfight or the fs one
can some let me know which is the better of the two
thanks ( rc planes
thanks again
sammy
#586
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From: Urbana, IL
ORIGINAL: NormS
I gave myself a copy of FS One as an early christmas present and by and large I'm extremely happy with it. I've had none of the problems that I've read about on the forums and I think the flight physics are pretty realistic, much better then the other sims I've got experience with: RealFlight and FMS. Its clearly a work in progress, but its refreshing to see how Michael Selig and FSOneDev are responsive to posts.
I know that a new release is being worked on, and I thought I would mention a couple of new features for consideration
1) It would be nice if the program remembered my view and widget selection from session to session. I always use the same view and put up the map, compass, and vario rate-of-climb thing and drag them to where I want them on the screen. Its not a real hassle to do it everytime, but it also shouldn't be necessary. It would be acceptable (to me, at least) if the sim just remembered how the screen was set up when it was last shut down, which would probably be easier then adding a save/restore function.
2) More on-line help on transmitter editing would be real useful. It's pretty easy to set up or change expo but I've been unable to figure out how to set up aileron differential or custom mixes, and I have no idea what some of the other fields are for in the transmitter and mixing windows.
3) The popup airplane window in the transmitter section is real nice, as it lets you see how the mixes and controls work on the plane's control surfaces. How about adding the same window to the flying screen?
All in all, I think this is a great program, and exeptionally stable given its complexity and maturity. Keep up the good work, and thanks a lot.
-norm s
I gave myself a copy of FS One as an early christmas present and by and large I'm extremely happy with it. I've had none of the problems that I've read about on the forums and I think the flight physics are pretty realistic, much better then the other sims I've got experience with: RealFlight and FMS. Its clearly a work in progress, but its refreshing to see how Michael Selig and FSOneDev are responsive to posts.
I know that a new release is being worked on, and I thought I would mention a couple of new features for consideration
1) It would be nice if the program remembered my view and widget selection from session to session. I always use the same view and put up the map, compass, and vario rate-of-climb thing and drag them to where I want them on the screen. Its not a real hassle to do it everytime, but it also shouldn't be necessary. It would be acceptable (to me, at least) if the sim just remembered how the screen was set up when it was last shut down, which would probably be easier then adding a save/restore function.
2) More on-line help on transmitter editing would be real useful. It's pretty easy to set up or change expo but I've been unable to figure out how to set up aileron differential or custom mixes, and I have no idea what some of the other fields are for in the transmitter and mixing windows.
3) The popup airplane window in the transmitter section is real nice, as it lets you see how the mixes and controls work on the plane's control surfaces. How about adding the same window to the flying screen?
All in all, I think this is a great program, and exeptionally stable given its complexity and maturity. Keep up the good work, and thanks a lot.
-norm s
We'll look into doing something like #1 above. Good suggestion.
We're also working on additional info for help support for transmitter editing.
Actually, if you press the 'I' key when flying, you'll see an "inset" view of the aircraft. However, this only works for 3D flying sites (not Pano sites).
---
Brian
InertiaSoft, Inc.
#589

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From: Virginia Beach,
VA
I really love FSOne but H9 needs to include an instruction manual explaining the obscure features of this program. Or maybe someone needs to write a book...FSOne for Dummies.
#590
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From: brick,
NJ
THANKS STEVE
Do you think that FS ONE is good for someone who is starting out
THANKS FOR THE INFO ---AND HELP IT'S NICE TO KNOW THAT SOME PEOPLE OUT THERE ARE WILLING HELP OTHERS
I AM NEW AT THIS ( I AM 52 AND LOOKING TO ADD A NEW HOBBY )
THANKS AGIAN
SAMMY
Do you think that FS ONE is good for someone who is starting out
THANKS FOR THE INFO ---AND HELP IT'S NICE TO KNOW THAT SOME PEOPLE OUT THERE ARE WILLING HELP OTHERS
I AM NEW AT THIS ( I AM 52 AND LOOKING TO ADD A NEW HOBBY )
THANKS AGIAN
SAMMY
#591

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From: Virginia Beach,
VA
I own a few H9 planes and I find FSOne to be quite realistic. I learned to flat spin my FuntanaX 100 on this simulator. It really translates well to the real world. Just make sure you have a computer capable of running it.
#592
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From: Hopkinton,
MA
Norm -- Thanks for the feedback.
We'll look into doing something like #1 above. Good suggestion.
We're also working on additional info for help support for transmitter editing.
Actually, if you press the 'I' key when flying, you'll see an "inset" view of the aircraft. However, this only works for 3D flying sites (not Pano sites).
---
Brian
InertiaSoft, Inc.
We'll look into doing something like #1 above. Good suggestion.
We're also working on additional info for help support for transmitter editing.
Actually, if you press the 'I' key when flying, you'll see an "inset" view of the aircraft. However, this only works for 3D flying sites (not Pano sites).
---
Brian
InertiaSoft, Inc.
I know about the "I" key, but it doesn't help me because I prefer the look of the Pano fields. I'm rolling the plane over to near where I'm standing to check the transmitter functions which is OK because I don't need to do it more then once a session, but it would be nice if it wasn't necessary. The airplane window in the transmitter editing screen would work fine for me, as I don't care about seeing an inflight closeup.
Thanks a lot.
-norm
#593
your going to need a high end computer in order to run fsone sim correctly, just read up a little more on this thread and you decide.
this is basicly a fsone help thread and bias about any other sim. just trying to help with makeing a decision.
this is basicly a fsone help thread and bias about any other sim. just trying to help with makeing a decision.
#595
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From: Toronto,
ON, CANADA
for a future upgrade or add on, how about a custom plane/heli builder so folks can program their own model and tweak it to get the most realistic experience for them!
#596
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From: West Carrollton,
OH
I can't help but notice that only a couple of people have complained about the sound QUALITY. The glow engines all seem to use the same sound file, and it's like a sound you would expect from a fischer price toy plane. I for one am quite pi$$%d. You would think that buying the most expensive SIM, it would sound at least as good as G3. Yes, I am using the sound blaster audigy 2 zs gamer. I am also using the latest drivers and tried changing acceleration. Thats not the issue, its just plain crappy sound quality. The sim itself is awesome, but would be nice to not have to hit the mute button, or get mad and go back to G3 to get the good ole sound of a 4 stroke.
#597
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From: West Carrollton,
OH
I also tried soundblaster audigy 4, and my onboard sound, realtek AC97. All sound the same, so its deffinatly a game issue. The electric models sound ok, but just.
#598
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From: Phoenix,
AZ
I was just looking around the transmitter section of FSOne and notice that there are a few transmitters for planes that are not available. Notably Utlimate EFL and Experimental Variable Pitch seem to be there for airplanes that do not exist. Am I missing something?
Also what is required to use the two person flight mode? Can I hook up another "real" transmitter through the USB port or do I have to purchase another software package with a Tacon dongle?
I for one would like to thank you all for the great product and have not had any major problems so far (other than scaled down Ultimate having too much lift).
Also what is required to use the two person flight mode? Can I hook up another "real" transmitter through the USB port or do I have to purchase another software package with a Tacon dongle?
I for one would like to thank you all for the great product and have not had any major problems so far (other than scaled down Ultimate having too much lift).
#599
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From: West Carrollton,
OH
If you edit the model you want to fly, and choose a gas engine sound it sounds ok. So its do-able for now. The realism of the flight characteristics is good enough to overcome the sound issues. Edited the twist a lil, and it flies very close to the real thing.
#600
Jimeni -
In reply to another thread I posted a video (ground reaction
related). But the sounds on it are what the sim produces. Are you
hearing sound like this video:
http://www.inertiasoft.com/videos/Ul...dReactions.wmv
It is possible that we have the wrong type of engine sounds attached
to a specific airplane. Let me know if you think that's the case.
And, yes, some airplanes share the same sound files. This is very
common among simulators.
RealtyViking -
The Tx w/ the variable pitch prop was used to set the prop pitch
schedule for the full scale planes in the sim (e.g. the 100% Ultimate
TOC). The Ultimate EFL Tx belongs w/ the Ultimate EFL plane that's in
the sim. So when you pick that plane, that Tx should show up.
The two player, just plug in another other controller and click on
2-player. Then pick the new controller for the second person. You
don't need a second TacCon USB interface or TacCon controller - any
controller will do. You just need to have the original one plugged in
to the computer for things to work.
The "high lift" on the scaled down Ultimate might be related to a
light wing loading (lighter than you're expecting when scaling down).
Check the wing loading of the plane you're trying to match and then
use that in the Scaling Wizard (over-ride the auto scaling on weight).
Michael
In reply to another thread I posted a video (ground reaction
related). But the sounds on it are what the sim produces. Are you
hearing sound like this video:
http://www.inertiasoft.com/videos/Ul...dReactions.wmv
It is possible that we have the wrong type of engine sounds attached
to a specific airplane. Let me know if you think that's the case.
And, yes, some airplanes share the same sound files. This is very
common among simulators.
RealtyViking -
The Tx w/ the variable pitch prop was used to set the prop pitch
schedule for the full scale planes in the sim (e.g. the 100% Ultimate
TOC). The Ultimate EFL Tx belongs w/ the Ultimate EFL plane that's in
the sim. So when you pick that plane, that Tx should show up.
The two player, just plug in another other controller and click on
2-player. Then pick the new controller for the second person. You
don't need a second TacCon USB interface or TacCon controller - any
controller will do. You just need to have the original one plugged in
to the computer for things to work.
The "high lift" on the scaled down Ultimate might be related to a
light wing loading (lighter than you're expecting when scaling down).
Check the wing loading of the plane you're trying to match and then
use that in the Scaling Wizard (over-ride the auto scaling on weight).
Michael



